Filters

Clear all

Location

Miles from location:

Showing 67 results

Show
results per page
Online, self-paced course. Participants can join and start this course at any time after the advertised date.This course will take you through the process of planning a school science, technology, engineering or maths club, from developing a proposal and setting objectives, to creating a marketing campaign, developing...
LocationOnline
Duration6 Hours
FeesFree
Discover the history of encryption and learn how it's used in the modern world. On this course, you will learn about what encryption is and understand its use in the past by using the Caesar and Vigenère ciphers. You will also look at the present and future of encryption and investigate both symmetric and...
Location
Duration8 Hours
FeesFree
SubsidyComputing Subsidy up to - £0.00
In this short course you will explore how to use informal lesson observations to help improve teaching and learning in a more proactive way and rethink the approach into a more beneficial experience for everyone. 
LocationOnline
Duration90 Minutes
FeesFrom £30.00 + VAT. Fees can vary, see page for more details
SubsidyFrom - £0.00

Differentiation for learningNE702

Participants can start this course at any time after the advertised date.In this course, Professor Chris Harrison explains that good teaching is not about individual tuition for 30 students in a class. It’s about making use of good diagnostic assessment and then making a decision about...

Teaching Programming to 5- to 11-year-oldsCO041

Through the activities in this course you will learn about algorithms and programming, and how to teach young children to code.Programming gives children the opportunity to be creators rather than just consumers of technology. From using and modifying  existing programs to complete tasks...

Creating an Inclusive Classroom: Approaches to Supporting Learners with SEND in ComputingCO700

As educators, we should aim to provide every young person with the skills and knowledge to become active participants in a digital world. On this course, you will examine the common barriers faced by students with special educational needs and disabilities (SEND) in the computing classroom, and how to address...

Programming Pedagogy in Secondary Schools: Inspiring Computing TeachingCO222

Transform your teaching by developing your pedagogical approach.In the first two weeks of this course, you’ll be introduced to a range of pedagogical approaches suitable for Key Stage 3. You’ll look at a range of pedagogies aimed at developing your students’ computational thinking skills, from...

Data Representation in Computing: Bring Data to LifeCO209

Learn how data is represented through media; audio, visual and text. This online course explores how computers do interesting things with data. You’ll discover how to represent and manipulate text, images and sound and compression and other algorithms.Due to its section on the representation of images, this...

How Computers Work: Demystifying ComputationCO206

On this course, you’ll gain an understanding of how computers work at a fundamental level. You’ll explore system architecture, along with how computers use binary and logic. Once you’ve examined the von Neumann model of computer architecture and the Fetch-Execute cycle, you’ll learn to...

Introduction to databases and SQLCO225

During this course you’ll learn what databases are and why we use them, exploring how to use SQL to search and manipulate the data. Along the way, you’ll learn about primary keys and table relationships, as well as how to create joins to search multiple tables. In the final week, you’ll finish by...

Introduction to Web DevelopmentCO221

Learn the basics of web development. On this course, you will first build a website using HTML and then style it with CSS and make it interactive using JavaScript.Along the way you'll learn about the box model, which describes how websites are laid out by browsers, and about the Document Object Model, which your...

Object-oriented Programming in Python: Create Your Own Adventure GameCO210

Object-oriented programming is a programming paradigm based on objects and data rather than actions and logic. This online course will introduce you to the principles of object-oriented programming in Python, showing you how to create objects, functions, methods, and classes. You’ll use what you learn...

Programming 102: Think like a Computer ScientistCO208

On this course, you’ll explore Python programming at an intermediate level. You’ll discover how to break down problems into smaller parts, and then design and apply algorithms to data. You’ll also explore list structures and their various uses. Ultimately, what you learn will build upon...

Programming 103: Saving and Structuring DataCO219

Discover how to save data to use it across multiple runs of your programOn this course, you will learn how to save text and binary files, and how to structure data so that programs can interpret it correctly. You will explore various common types of structured files, including CSV and JSON, and also find out how...

Programming with GUIsCO217

Discover how to build your own Graphical User Interface (GUI) with Python and guizero. On this course, you will learn how to incorporate more interactivity in your program. You will experiment with different types of widgets and build the confidence to design more complex GUI-based apps in the...

Pages