Behaviour for learning in a computing environment - short course CP468

For secondary teachers who are new or existing to the subject. This CPD covers generic behavior for learning strategies, including managing own behaviours, rules routines, recognition reward and interventions and links them it back to their use in a computing environment.


Summary

This course is aimed at secondary computing teachers who are looking to ensure the behaviour management and learning atmosphere in a computing environment enables progress. Participants will get the opportunity to look at the adolescent brain development, assess their own behaviours and look at computing related strategies such as rules, routines and habits as well as recognition, reward and interventions.

Who is it for?

This course is for secondary teachers of computing and subject leaders of computing.

How will you learn?

Hands-on experiential learning with the collaborative support of your peers.

Expert advice and instruction on the behaviour for learning in a computing environment, from experienced classroom practitioners.

This course is delivered as a remote delivered session. Please see the specific course instance to choose the date and delivery mode that suit you best.

How long is this course?

This is a 90 minute course.

Outcomes

Participants will:

  • Be aware of the adolescent brain development and its potential impact upon students’ behaviours and learning in computing
  • Understand how adult behaviours can impact upon student behaviours and be aware of computing related strategies.
  • Explore generic strategies such as routines, rules habits, recognition and intervention and identify their role within the computing environment