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Boolean logic in A Level computer scienceCP513

Boolean logic is a way of describing the circuits inside a computer, and the same concept can be represented by a logic circuit diagram, a truth table, or a Boolean expression. During this course you’ll learn how to interpret circuit diagrams, write Boolean expressions and explore the laws of Boolean algebra....

Bring computing to life using a context-based approach - residentialCP010

This two-day residential aims to raise the profile of computing and engage learners by using a context based approach including linking to careers and enrichment opportunities and building in culturally-relevant pedagogies.During this residential, you’ll complete 4 NCCE courses:Teaching primary computing through...

Developing and supporting programming within your primary school- face to faceCP003

Programming is large part of the computing curriculum and one which is taught in each year group at primary school. This course will ensure subject leaders are confident in supporting colleagues to understand what primary programming entails; from developing simple algorithms to designing programs to meet specific...

Developing secondary leadership - residentialCP296

Whether you’re new to your leadership role, or looking to develop your prior experience, this course will build confidence and clarity allowing you to succeed. Written by experienced department leaders, and based in the most recent evidence of 'what works', you'll come away with an informed set of goals and the...

Developing the established primary computing leader - residentialCP013

This course will build confidence in leading computing in your school. Following on from Leading primary computing, it will allow you to focus on how to develop computing within your school with a focus on developing and supporting others in programming and supporting teachers deliver computing using a context-based...

Essentials for teaching primary computing - residentialCP011

If you are new to teaching (or leading) primary computing, this CPD will develop your understanding of the three strands which make up the computing curriculum: computer science, information technology and digital literacy. You will look at the breadth and depth of each strand within the curriculum and explore...

Getting started with Python programming - residentialCP298

Take your first steps to becoming a competent teacher of Python programming; this CPD will develop your foundational knowledge around the Python language. During this two day residential you’ll learn about the three main programming concepts, sequencing, selection and iteration; sub-routines including functions...

Implementing the Teach Computing Curriculum in your schoolCP255

This course aims to support teachers and subject leads in providing the best computing experience for their pupils using the Teach Computing Curriculum. It will guide leaders through the Teach Computing Curriculum’s design and structure, exploring how it can be implemented within an individual school’s...

Inclusive Computing in Primary SchoolsCP005

Some children seem to naturally flourish in computing, while others need more support to reach their potential. This CPD aims to give every child an excellent computing education in primary school, opening up future study and employment routes and closing attainment gaps. You will consider how culture, gender,...

Introduction to algorithms, programming and data for D&T teachers - face to faceCP229

Take your first steps towards teaching programming within Design and Technology, during this two-day course you’ll explore different programming techniques and how to apply them to popular platforms such as VEX, Crumble and Micro:Bit. You’ll consider how use-modify-create can be used in the classroom to...

Introduction to primary computing - face to faceCP004

Computing in primary schools is a practical, creative, and knowledge-rich subject. This course provides teachers with the knowledge and confidence to get started teaching computing in your school whether you’re an early career teacher or would like to improve your understanding of how to teach computing.This CPD...

KS3 computing (module 1): Creative curriculum design principlesCP247

Curriculum design is centre stage once more, and nowhere is an effective computing curriculum more vital than in KS3.As the first of three linked courses, this CPD builds your curriculum design and implementation capability from the ground up, meaning anyone can produce a sequenced curriculum that builds...

KS3 computing (module 2): Creative curriculum content, sequencing and pedagogyCP248

During this one day course, you’ll consider the order in which concepts should be taught, how interleaving can improve long-term recall of knowledge, and how student knowledge can be developed at pace while avoiding cognitive overload. You’ll integrate practices including retrieval practice, peer...

KS3 computing (module 3): Creative curriculum enrichment and inclusionCP249

Making computing an engaging school subject, that motivates and inspires the full range of students, is a key outcome of an excellent KS3 computing curriculum.At the heart of this curriculum is computational thinking; the ability to solve problems using computers. Some of the barriers to engaging with computing,...

KS3 creative computing curriculum - residentialCP295

Curriculum design is centre stage once more, and nowhere is an effective computing curriculum more vital than in KS3. During this two day residential, you will develop your curriculum design and implementation capability from the ground up, modelling effective practice and supporting you to develop a sequenced...

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