Filters

Clear all

Location

Miles from location:

Showing 2244 results

Show
results per page

Object oriented programming (OOP) in A Level computer scienceCP516

Object-oriented programming (OOP) is an approach to systems development that focuses on objects and the way that they interact. The OOP method of programming (or paradigm) is different to the procedural paradigm, which many programmers start with on their learning journey.During this course you will learn about...

Preparing to take the KS3 and GCSE Subject Knowledge Certificate test - short courseCP350

This short course will support you prepare for completing the KS3 and GCSE Subject Knowledge Certificate programme, which will lead to you achieving a national certificate in computer science subject knowledge. By attending this course, you’ll gain support from an experienced Professional Development Leader, who...

Representing algorithms using flowcharts and pseudocode - remoteCP420

An understanding of algorithms is vital for success in computer science. Students need to know how algorithms are designed to solve a problem, and how these designs are represented to other humans.Improve your knowledge of algorithms to the level appropriate for up to GCSE teaching. Become confident in using the key...

Representing algorithms using flowcharts and pseudocode for OCR specificationCP420A

An understanding of algorithms is vital for success in computer science. Students need to know how algorithms are designed to solve a problem, and how these designs are represented to other humans. This course references the OCR J277 9-1 GCSE Computer Science specification.During this course, you’ll develop your...

Collaboration in KS3 programmingCP437

Programming is a highly collaborative activity, through which groups of individuals can achieve greater things than they would alone. In industry as well as through the lived experience of young people working creatively with code, many effective approaches to collaborative working have emerged that deserve a place in...

Implementing the Teach Computing Curriculum in your schoolCP255

This course aims to support teachers and subject leads in providing the best computing experience for their pupils using the Teach Computing Curriculum. It will guide leaders through the Teach Computing Curriculum’s design and structure, exploring how it can be implemented within an individual school’s...

Introduction to the micro:bit in key stage 2 - short courseCP292

Explore physical computing using the micro: bit device; finding out how it can be used to develop understanding of programming through creative digital projects.During this CPD, you’ll learn how to get started with the micro:bit, exploring the in-built buttons, LEDs, and sensors for detecting movement, sound,...

KS3 computing (module 3): Creative curriculum enrichment and inclusionCP249

Making computing an engaging school subject, that motivates and inspires the full range of students, is a key outcome of an excellent KS3 computing curriculum.At the heart of this curriculum is computational thinking; the ability to solve problems using computers. Some of the barriers to engaging with computing,...

Physical computing kits - KS1 BeeBotsCP256

Physical computing involves programming digital devices to sense and interact with the world – an engaging alternative to screen-only activity. It touches upon many areas of the computing curriculum, bringing subject knowledge and programming skills to engaging and enjoyable classroom activities. The Bee-Bot is...

Physical computing kits - KS2 data loggersCP257

Physical computing involves using digital devices to sense and interact with the world – an engaging alternative to screen-only activity. Physical computing touches upon many areas of the computing curriculum. Data loggers are digital devices which can record and store data over time. Data loggers can store a...

Teaching primary computing through contexts - residentialCP405

By using curriculum and real-world contexts, you can teach aspects of computing using contexts from other curriculum subjects. This shows children how computing links to the world around them, supporting learning by making it more relevant and ensuring that all aspects of computing are taught effectively.Using...

Adapted teaching and effective learning interventions in secondary computingCP448

Getting computing education back on track, for all students, is an urgent priority requiring informed planning and implementation. Teaching and learning in computing has been challenging, with some aspects of subject knowledge and skills put under real pressure.This CPD takes the best evidence and practice for...

Careers and enrichment in primary computing with STEM Ambassadors - short courseCP441

Children begin to make decisions about their future at an early age. This means it is crucial that children’s experience includes career-linked learning in computing as well as authentic experiences with a range of job roles. This helps to enable children to see the relevance of computing and may also help to...

Enriching secondary computing with STEM Ambassadors in your region - short courseCP446

This short introductory course demonstrates the value that STEM Ambassadors can add to the computing curriculum and the extra-curricular offer. Bringing these industry volunteers into the classroom can help make computing more relevant to young people, allowing them to consider computing as a future study and career...

Introduction to primary computing - remoteCP454

Computing in primary schools is a practical, creative, and knowledge-rich subject. This course provides teachers with the knowledge and confidence to get started teaching computing in your school whether you’re an early career teacher, or would like to improve your understanding of how to teach computing.This...

Pages