- View more resources from this publisherQueen Mary University of London
CS4FN Issue 10
This edition of Computer Science for Fun concentrates on mobile computing, with articles ranging across:
• Book promotion with QR codes
• What the slow art movement did to email
• Robots in close relationships with humans
• Breaking down social barriers with technology
• Language problems for satnavs
• Backing up data – a lesson from Torchwood
• Optimisation problems and complex modelling
• The whereabouts clock
• The Travelling Salesman Problem
• Mobile phone technology
• Augmented and virtual reality
• Bait cars – using GPS technology to catch car thieves
The magazine is edited by Paul Curzon, Jo Brodie and Peter W. McOwan
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