Resources by Siemens

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Ingenious engineering app

This lesson from Siemens uses an app to inform students about new technologies and the impact of automation, digitalisation, and electrification on individuals, society and the environment.  It is intended to address the 'evaluate' strand of the...

The story of the Siemens brothers, and their involvement in the invention and development of innovative and ground breaking technology, provides the stimulus for this set of resources designed for KS4 learners. The resources include:

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The story of the Siemens brothers, and their involvement in the invention and development of innovative and ground breaking technology, provides the stimulus for this set of resources designed for KS3 learners. The resources include:

  • interactive games and supporting teaching activities and worksheets...

The story of the Siemens brothers, and their involvement in the invention and development of innovative and groundbreaking technology, provides the stimulus for these resources designed for learners aged 5 to 11.

The collection includes two 'six for six' modules which provide ideas for a programme of study...

Lean Machines

This engaging and well thought out resource from Siemens contains a series of lessons which can be used to teach pupils about the principles of ‘lean’ manufacturing and ‘just in time’ production. Once pupils understand these concepts they can try the Lean Machines interactive game which allows them to explore the...

Let There Be Light

This resource provided by Siemens contains three lessons which link to various aspects of energy production and electricity. The lessons are:

  • The magic of making electricity - Pupils find out how electricity can be produced and used. They look at examples of hand crank technology and...

Life without STEM

This interactive online activity provides teachers with a topical and engaging tool for exploring how ideas, developments and discoveries in STEM subjects have changed and...

Living in a world made by STEM (Overview)

These Six for Six activities support pupils to understand that they live in a world driven by advances in technology, engineering or manufacturing principles. The teacher notes below offers an overview of the six modules offered by Siemens to enhance the KS2 Science and Design Technology curriculums. 

 

Module 3: Energy for Thrills (overview)

This resource gives KS3 physics learners the opportunity to learn or further develop their understanding of energy changes, generation, and storage in various scenarios. The activities include designing and manufacturing structures and analysing data.

  • A series of activities are based on the challenge...

Module 4: Power to the People (overview)

The key ideas contained in this resource involve getting pupils thinking about how we get the power we need to support the wide variety of functions we have come to rely upon. Some of these activities focus upon specific technologies and how they work and others look at how an overall power supply system can be...

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