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Dallas Campbell shows how to make a simple rocket out of an old film canister and an effervescent tablet mixed with water.  He...

Taking inspiration from the Born to Engineer video from Angelo Grubisic, an aeronautical engineer who combines his love for engineering with a passion for extreme sports., this resource supports students to increase their understanding of flight and how engineers use nature to inspire their ideas. Students will...

The Propagator project introduces students to hydraulic systems and their inner workings. Using a...

What defines a successful STEM Club?

The STEM Clubs Programme supported by the Gatsby Foundation carried out research with schools across the UK and with STEM organisations to identify key principles that all STEM clubs should aim to achieve. 

Enabling a STEM club to be supportive of...

Produced by the Construction Youth Trust these two hands-on sustainable design challenge activities provide opportunities for competitions and/or projects suitable for STEM Club settings for Key Stage 3 students.

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This STEM resource gives young learners the opportunity to explore how engineering and science work together in the healthcare service. Students are challenged to work collaboratively to develop their curiosity and creativity through a series of fun and engaging activities. 

This collection of STEM clubs teaching materials are designed to help students discover how communities can put measures into place to make sure people and properties are safe, and look at how the IoT can bring additional benefits to this safety.

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Inspired by the Born to Engineer video from Dr Eleanor Stride, an engineer who is developing a treatment for cancer that encloses cancer-treating drugs in bubbles, this resource supports students to increase their understanding of engineering in a food science context,...

The Mars Safari Education Pack is designed to leave primary school children feeling like they’ve explored the Red Planet! Working in small groups, children design and build their own ExoMars rover, analyse ‘Martian’ soil samples, safely navigate the Rover across the surface of Mars and make a solar light that only...

Aimed at the 11-14 age group, this is a unit of six one-hour design and technology lessons to develop an understanding of how systems on exploration robots are combined and collect data. Students are given a design brief to build their own model rover, experientially, to function in simulated Martian conditions....

This is a unit of three two hour lessons to consolidate understanding of the specialised materials and mechanisms used on exploration robots. Students build or test, or build and test these to develop knowledge and evaluate them.  These resources are aimed at the 14-16 age group.  The context is focussed on the...

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