Filters

Clear all
Find a publisher

Showing 3704 results

Show
results per page

Explore how electricity flows and the effect of conductors and insulators in this whole class activity. Using balloons and a range of everyday objects children role-play parts of a circuit including: batteries, light bulbs, connecting wires, conductors and insulators.

Aimed at primary level, this activity...

This STEAM activity allows pupils to design and build a moving model based on ‘The Spirit of Innovation Project’. Pupils will use their understanding of circuits to build their plane with at least one moving part and have working lights. This resource is part of a series of resources produced by Rolls Royce and...

This activity gives pupils the opportunity to learn about how electrical circuits work and explore how to draw and create these. They will use the knowledge they acquire through the first activities to design and create an electrical game. This resource is part of a series of STEAM resources produced by Rolls Royce...

This guide provides a wealth of information about the benefits of being involved in citizen science and how to incorporate it into the curriculum, with links to citizen science projects and resources.

Citizen science projects can range from discovering a new quasar in space, counting elephants in the...

Aimed at primary learners, this resource provides a lesson which links to the classification of plants and animals. Based around a series of captivating educational films, it looks at the reasons why we classify living things and how we classify...

This resource provides a range of indoor and outdoor practical activities, suitable for students across the primary phase. Activities are designed to help children identify and name a variety of common plants and animals and link to work on minibeasts, habitats and classification. Many of the activities are cross-...

These Cre8ate maths activities require the use of averages, ranges, percentages, histograms, stem and leaf displays, pie charts, and tables to make comparisons, interpretations, and conclusions. They also provide real data about pupils for analysis. Performing the “How far can you …?” events in the classroom will...

The videos in this collection from Teachers TV are suitable to be shown in primary science lessons as stimulus material and are ideal for use as a lesson starter or as an engaging demonstration of a new concept.

Videos in this section cover a wide range of topics, including:
* forces, pushes, pulls and...

This collection from Teachers TV features videos that are intended to be shown to students in primary mathematics lessons. Many of the videos are ideal as lesson starters, often posing a problem for students to consider.

...

This cross curricular activity includes science content from Year Four of the primary curriculum. It introduces programming and control, linked to the outside world through sensors - in this case, the computer's built-in microphone or a peripheral microphone. Programs are written using Scratch (online or offline)...

Classroom Space was developed by the University of Leicester with a grant from the Particle Physics and Astronomy Research Council (PPARC). It was designed to use the context of space science and astronomy to teach science in the secondary school curriculum. The resources are: * Water on Mars? * Weathering on the...

In this ASE SYCD: Science Year Primary unit, pupils identify the different types and materials of classroom-tuned percussion instruments.

Pupils explore vibration, pitch and volume, explore amplification and think about the responsible use of tropical timber.

Classroom instruments offer many...

This resource provided by Siemens, aimed at primary learners, looks at how science, technology and engineering has shaped the way we live. It is divided into four activities which link to aspects of the technology, science and mathematics curriculum.

  • The power of steam - The first part...

When you have a set of data the first thing you need to do is to check it out and eliminate any obviously wrong or false data. This is called “Cleaning the Data”.

This resource from CensusAtSchool provides a...

In this classroom activity pupils design and build a tentacle-like robotic arm that captures debris, represented by Lego pieces. Pupils then compare different sticky surfaces that will help to trap the debris and are given the opportunity to improve their designs based upon what they have learned.

...

Pages