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This indices resource contains 21 instant maths ideas covering: basic understanding of powers, statements for which students are required to say whether the statement is sometimes, always or never true, a number of investigations including finding 'happy numbers', the number of squares on a chess board and the...

This MEP resource from CIMT is taken from text book 9A which covers the mathematics scheme of work for the first half of year 9.

Indices and standard form covers: index notation, the laws of indices, negative indices, standard form and fractional indices.

The initial file forms part of the textbook...

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From The Centre for Industry Education Collaboration (CIEC), this guide aims to help schools and science-based companies make the best use of their opportunities to liaise together. It concentrates upon using link activities to enrich aspects of the school science curriculum but there are many principles in the...

A National STEM Learning Centre and Network Engineering Case Studies resource investigating the industrial uses of Hemp.

Hemp is making a comeback!

Industrial hemp...

This CREST Bronze level resource pack contains nine different project ideas to allow students to investigate the four Industrial Strategy Grand Challenges of Ageing Society, Artificial Intelligence (AI), Future of Mobility and Clean Growth which also includes the effects of Climate Change. The four global trends...

This resource from Colin Foster contains nine instant maths ideas containing an activity to assess whether students can use the less than and greater than signs appropriately, an activity using a number line on which to represent inequalities, a number of true or false activities and an exploration of quadratic...

This inquiry prompt contains the following mathematical statements:

43 + 21 > 12 + 34

432 + 1 > 123 + 4

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Siemens Infinity STARship (Sustainable Technology Autonomous Robots) provides an immersive gateway to Siemens Education resources aimed at secondary aged pupils.  By exploring the STARship and the resources within it, students will earn points for participating in quizzes and engaging with the onboard content which...

Living in a highly technological world, where access to information and entertainment is at our fingertips, the Inform and Entertain Me topic, from the Institution of Engineering and Technology (IET), is a gateway to engage and introduce students to the principles and technology that form the basis for...

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In this activity, students are asked to design an infra-red ‘tag’ game which incorporates emitter and detector circuits. The detector needs to be attachable to clothing and indicate when you have been ‘tagged’ by another player. The development of their ideas should...

This set of three activities from the European Space Agency enables students to understand the electromagnetic spectrum and observe infrared radiation through the modification of a cheap webcam. It enables discussion of how infrared radiation can be used to obtain information that is not available using visible...

This activity, from the Institution of Engineering and Technology (IET), makes students aware that when they watch television, or use the phone, there is a huge, expensive infrastructure that needs to be paid for and maintained.

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This lesson from Siemens uses an app to inform students about new technologies and the impact of automation, digitalisation, and electrification on individuals, society and the environment.  It is intended to address the 'evaluate' strand of the...

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