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This QCA document describes through case studies and activities how the P scales can be used in a range of educational settings to assess the progress of students.

The P scales were designed, like the programmes of...

In this resource from the DfE Standards Unit, students make links between percentages, decimals and fractions, represent percentage increase and decrease as multiplication and recognise the inverse relationship between increases and decreases. Most students will have met these concepts before, however, many will...

In this resource from the DfE Standards Unit, students confront and overcome common misconceptions about probability, count equally likely outcomes using diagrams, discuss relationships between theoretical probabilities, observed outcomes and sample sizes and calculate probabilities of dependent and independent...

[b]Using positional vocabulary[/b]: the objective of this activity is for students to practise using positional vocabulary. The suggested activity requires students to hide an object in the classroom, then give directions to other students in order to find the missing object. The resource contains many prompts,...

The main aim of the study was to:

*engage students and enhance their learning in mathematics through cross-curricular work with other STEM subjects, using video as a tool to encourage students to:
- reflect on...

A group of enthusiastic mathematics and science teachers with an interest in raising student achievement and making the link between the STEM subjects spent several months working as a STEM Knowledge Network and were able to commit time to evaluating the benefits of...

This sub-collection of materials of the dy/dan collection contains three resources that bring mathematical storytelling to the classroom in the context of ‘value for money’. Resources comprise:

  • Act One: a video or photograph to provide a ‘hook’ to the problem

  • Act Two: further...

This report, commissioned by the Nuffield Foundation, addresses two questions: • What is the range and type of research evidence from countries with high performance in mathematics that gives insights into the reasons for their relatively high position? • What constitutes high performance in mathematics learning...

This game, for two players, requires students to move around a Cartesian grid using column vectors, collecting stars as they go. Each star is worth a different number of points. The winner is the player who can collect the most points.

Students are presented with a conventional snakes and ladder board with squares from one to a hundred, except that the board contains no snakes and no ladders. Instead, certain squares contain a column vector. Students who land on these squares move their counter according to the vector.

This set of Cre8ate maths activities requires students to work with the multiplication tables, to calculate digital roots and to observe and interpret patterns. The Tiling from the square worksheet two also involves them in working with reflection. This topic and Vedic maths two explore the ancient laws of Vedic...

This set of Cre8ate maths activities requires pupils to practice number operations, to search for pattern in number and to work and deepen with their arithmetic understandings. In Vedic multiplication, these understandings are developed into simple algebra. This topic follows on from Vedic maths one and explores...

This report, from the Royal Society, expresses the belief that science and mathematics are at the heart of modern life and provide the foundations for economic prosperity and explains the Royal Society’s ambition for the next twenty years of science and mathematics education. That it should enable people to make...

This worksheet challenges students to complete a number of drawing challenges, converting between 2D and 3D forms. It provides worked examples, examiners top tips and answers to each question. The resource is useful for teaching maths content in design and technology, or as a maths activity sheet.

This new curriculum resource from CensusAtSchool is presented at two levels of difficulty. This idea is relatively current as it links with the 'Da Vinci code' and the theory of the Vitruvian man as put forward by Leonardo da Vinci (1452–1519).

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