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This London Engineering Project case study, part of the Royal Academy of Engineering collection, gives Year 8-10 students information and knowledge about some of London's famous landmarks.

The activity illustrates the...

In this activity students explore why a water clock was the world's first programmable system. Programmable systems are by no means a modern invention. Many regard the first to be Ktesibios's water clock, which was invented approximately 2250 years ago.

The aim of this activity is that students apply what...

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Inspired by Prince Albert’s original Great Exhibition, which showcased the most exciting technology and inventions from 1851, The Great Exhibition at Home Challenge invites students to create a Great Exhibition in their own home!

This resource pack contains information about the history of the Great...

The third collection of magic tricks, from Paul Curzon and Peter McOwan, is entitled ‘magic meets mistakes, machines and medicine. The five card tricks contained make use of maths and computer science theory, and are used by real magicians.

Each trick includes magician’s instructions. The theory behind each...

A National STEM Learning Centre and Network Engineering Case Studies resource investigating how science is used to build devices that drive groups of youngsters away from buildings.

Hearing loss is age-related: this...

A National STEM Learning Centre and Network Engineering Case Studies resource investigating the design process involved in developing a paper cup for manufacture.

You wouldn't believe making a paper cup could be...

The engineers behind the Watt Nightclub in Rotterdam turn the energy created by clubbers on the dance-floor into power for the lighting. There is even a giant battery to monitor the energy and encourage the crowd to dance more.

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This London Engineering Project paper, from Royal Academy of Engineering, describes the stages of setting up the Solar Car Challenge as a 12-week themed activity. Students were asked to work in groups to create and customise cars to make them faster and bespoke. Work on...

This activity introduces the idea that climate change is leading to a greater risk of flooding due to higher levels of rainfall in a short period of time. The main part of the activity is a design challenge for the pupils highlighting how...

This activity, from the Institution of Engineering and Technology (IET), requires students to deconstruct a product, concept or design. The resource is designed to allow students to:

• understand that materials can be...

The This is Engineering: Entertainment STEM resource explores the essential role that engineers play in the entertainment industry.

This is Engineering: Entertainment asks young learners to express and share their thoughts and ideas, to be curious, experiment, find their own passions and interests, and to...

Inspire as many students as possible with inspiring and inclusive messages about engineering.

This 12-page guide is for ambassadors, teachers, advisers and anyone delivering engineering activities or talks to groups of young people. With a handy preparation checklist and sections on ‘embedding careers...

This London Engineering Project case study of an integrated science and engineering, from the Royal Academy of Engineeringy, was designed around an industry context and delivered as part of National Science and Engineering Week in 2009.

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