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Design for a better world is a design challenge for students aged 11-14 years. It offers students the opportunity to:

  • Learn about the global goals for sustainable development.
  • Access a range of global contexts including water and sanitation, food security and climate action in which to...

This project looks at the animation of a character created in Project Pinocchio. Students use the tools in Autodesk Maya to create a 10 – 15 second dance routine for the character. Students are introduced to some basic navigation around Autodesk Maya before learning how to pose their characters using a HumanIK...

This simple activity from NASA allows classrooms to study rocket stability as students construct and fly small "indoor" paper rockets. The rockets can be used for a range of activities into forces and movement in which students collect data and interpret the results.

The drone resource box is aimed at key stage 3 or key stage 4 students and could be used as a six-session curriculum resource or a drop down activity day. The resource explores how drones work and how they can be used for civilian, humanitarian and commercial purposes. Each session will be based around a different...

EAT asks us to explore human food habits. How do we give more people access to affordable, healthy food? What can we do to ensure that our food production is sustainable, and that we aren't wasting or polluting the planet with too much packaging? Can a design idea encourage people to make better food choices?

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This sample of a teacher guide introduces basic robotics using Lego EV3 hardware and software – the activities are based upon a single robot model which can be constructed from the education core set.

Students learn about basic movement of the robot rover in the context of space exploration.This context...

Electricity is an analogy that provides a way of helping students develop a real understanding of simple electric circuits. This interactive resource is provided by the Association for Science Education (ASE).

Aspects...

This activity, from the Institution of Engineering and Technology (IET), is one of a series of activities which explores body centric communications. Students study data and annotate a diagram to show what electromagnetic radiation can penetrate the atmosphere. The...

A Nuffield Design Hexagon task focusing on a range of electronic products. The resource aims to extend understanding of how to evaluate a design by thinking how it affects people and whether it performs as expected.

This resource contains a number of activities for each side of the design hexagon (student...

This Nuffield task is to design an emergency shelter, using a 4m x 3m rectangular piece of tent material, to protect three people from wind and rain.

The key processes developed include:

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This resource from Siemens consists of a series of lessons based around a cross curriculum interactive online game designed for KS3 and KS4 students to develop knowledge across mathematics, science and technology. Students are required to select an energy plan for the energy island from several technologies. As...

This is one of a series of focused units, from the Association for Science Education and the Design and Technology Association, to introduce students to important technologies and their applications. In their study of this unit students can improve their understanding of energy transfers and the efficiency of...

This is one of a series of extended units. from the Association for Science Education and the Design and Technology Association, to provide in-depth coverage of a topic or an area of the curriculum. This unit was developed by the Centre for Sustainable Energy, which aimed to promote constructive energy education in...

Opportunities for engineers exist at all levels and these career route maps from Neon show various routes through education and training to become a professional engineer in England, Northern Ireland, Scotland and Wales.

This resource, from the Institution of Engineering and Technology (IET), allows students to investigate the wide range of sophisticated imaging technology available in modern hospitals, and to explore the latest ideas in search-and-rescue robotics.

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