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This guidance is aimed at businesses and other organisations looking to provide support and inspiration for science, technology, engineering and mathematics (STEM) in schools.  It is based on consultation with teachers, further developed through debate between teachers, businesses and learned societies.  Teachers...

The Science with Technology Project Management unit, from the Association for Science Education and the Design and Technology Association, introduces students to some of the techniques and skills that can help people to manage projects more effectively. It was developed...

With the introduction of the revised National Curriculum programmes of study, one of the Hampshire Leading Mathematics Teachers’ (LMT) core groups decided to focus on activities to promote cross-curricular STEM work in schools.

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This activity, from the Institution of Engineering and Technology (IET), introduces students to methods of how to identify what components can be used as electronic sensors.

The resource is designed so that students...

Protecting Your Head, from the Centre for Science Education, is a set of teaching materials which offer a cross-curricular approach to learning about engineering. The context for the activities is the design of head protection for snowboarders where the risk of injury...

Ideal for a Halloween-themed coding lesson! Using sparkles to mirror a candle in a pumpkin – can you make it flicker or only come on once it’s dark?

This cross curricular resource explores the difference that growing pumpkins can make to the lives of people living in flood affected regions in Bangladesh. It includes finding out about Bangladesh and its people and ways to address poverty, investigating the pumpkin lifecycle and seed germination, designing and...

This resource has been developed by the Raspberry Pi Foundation in conjunction with OCR.

The Flashing Light LED Recipe Card explains how to turn an LED into an output device for your Raspberry Pi. The resource guides the learner through the steps required when writing the program to make the...

This Practical Action resource enables students to consider the need to reduce the negative impacts of  products on the environment and people. It enables students to evaluate products throughout their lifecycle and learn about inspirational products, companies and access to sustainable design briefs. The...

Produced by The Centre for Industry Education Collaboration (CIEC), these materials encourage primary children to use reclaimed materials to make a range of products that include a model person, stacking toy, necklace, model car and powered roundabout.

The skills pupils develop during the activities include...

This scheme of work, produced by the Institution of Engineering and Technology (IET), allows students to investigate environmental issues in the context of the design and operation of a new school. Students are introduced to the concept of recycling and then apply their...

Produced by The Centre for Industry Education Collaboration (CIEC), these activities help students to examine the recycling of materials, concentrating on polymers and the potential for the recycling of waste plastics. In doing so, students look at polymers, the properties of plastics, purifying components of a...

This booklet is part of the ‘Innovations in Practical Work’ series published by the Gatsby Science Enhancement Programme (SEP). ‘Sustainability’ is about using resources in a way that does not deplete them. An increased emphasis on renewable energy is part of the move to greater sustainability, but so is the idea...

Ideal for a Halloween-themed coding lesson! Using sparkles to imitate eyes in a portrait – but can be made harder using LDRs or making the lights fade in and out.

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