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These teacher notes will guide you through the collection of resources created for space-inspired technical textiles. Including:

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This activity, from the Institution of Engineering and Technology (IET), makes students aware of the positives that modern communication systems give to society, and asks them to make decisions about the use of these systems for social, economic and environmental...

These resources from Farming & Countryside Education (FACE) are intended support a visit to a dairy farm by providing activities which aim to raise students’ awareness of the process of business improvement in the food chain and giving advice on how to organise the visit. In preparation for the farm visit, a...

In this activity students explore why a water clock was the world's first programmable system. Programmable systems are by no means a modern invention. Many regard the first to be Ktesibios's water clock, which was invented approximately 2250 years ago.

The aim of this activity is that students apply what...

The Great British Space Dinner Challenge contains nine lessons:

Lesson 1: All Aboard the International Space Station (ISS). Sets the scene with a brief introduction the ISS and the Great British Space Dinner Challenge. Students develop a brochure about the ISS suitable for...

This unplugged activity from the CS4FN team uses two examples – an insulting computer and one that can play snap – to look at simple computer programming, flow of control and logic. Everything is provided for this front-of-class activity, which would act as an effective starter for a lesson on programming concepts...

In this activity from the CS4FN team, learners are introduced to algorithms in the context of artificial intelligence. They are challenged to beat a ‘piece of paper’ at a game of noughts and crosses. By following a simple algorithm, the piece of paper becomes very difficult to beat. The algorithm is a sequence of...

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In this Science upd8 activity students use their understanding of simple circuits, electricity and magnetism to diagnose and fix problems with the running of a magnetic train in a theme park.

This Cape Farewell video clip provides a general introduction to the voyage of The Noorderlicht to Svalbard and to the Cape Farewell scientists Simon, Val and Sarah. The scientists discuss their work with two teachers, Mike and Subathra.

The presentation called...

Published in May 2016, this empirical study explores the enactment of Japanese Lesson Study by science teachers in four secondary schools in England. The aim of the study is to develop a deeper understanding of Lesson Study (LS) as a model of teacher professional development (PD). Lesson Study (jugyou kenkyuu)...

This paper from the May 2016 Using STEM Research Conference investigates the ways in which real world contexts can be used in D&T lessons, from local projects such as community gardening to global concerns such as climate change.

Author: Kay Stables

This lesson plan and classroom presentation explores some of the skills and knowledge needed to work in the field of biomechanical engineering. Combining knowledge from Biology, Design and Technology and Engineering, it asks students to investigate the design and development of a prosthetic arm. 

The...

This IET DIY Faraday Challenge asks students to design and prototype a new attraction for Thorpe Park leisure park. Students must work in teams to design and prototype their new attraction.

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A new procedure which creates babies with the DNA of three people has just been given the go ahead in Britain. In this activity, students learn how it can help women with a serious inherited condition to have a healthy baby and why it is deemed so controversial. They describe how to create an embryo with three...

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