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Future Morph was a careers website, provided by the Science Council, designed to provide information for young people, their parents and teachers about the jobs available from studying science and maths. It aimed to show young people that studying science and maths post-16 could provide them with the skills and...

Future Morph Careers Quest was developed for students attending one of the the Big Bang science fairs. In the activity, students question exhibitors about aspects of their work and how they had chosen their particular career.

Whilst developed for an exhibition context, the resources can suggest questions for...

These resources provide careers-related contexts to support teaching of the science and mathematics subject curricula. The materials help students understand the relevance of science and mathematics to a wide range of career routes, many of which they do not necessarily associate with these subjects. The resources...

A series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in design technology, engineering and mathematics.

Generation Logistics is an initiative from the Chartered Institute of Logistics and Transportation to demonstrate to students and teachers the relevance of the logistics industry to their lives and the wide variety of career opportunities available.

The resources contained within this collection apply real-...

Charlie Taylor’s Behaviour Checklists, Getting the Simple Things Right, look at the simple things that should be put in place to create good behaviour for learning. It includes the two lists 'key principles for headteachers to help improve school behaviour' and 'behaviour checklist for teachers'.

The Grand Challenges was a successful programme that ran from 2018 to 2023. This programme aimed to help young people develop the skills needed to bridge the gap between learning and career choices. In...

The RA3 project, provided by the Centre for Science Education, aims to bring parents together with their children and teachers to explore the worlds of science, technology, engineering and maths.

This investigation helps to develop an awareness of green power by designing and making a new fairground ride...

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This collection of resources from the Institution of Engineering and Technology (IET) uses the example of Howe Dell Primary School, which was designed with the principle of being a sustainable school, as a context for exploring a school's carbon footprint and the use of technology to reduce energy usage.

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Produced for the Department for Education, this resource from Sheffield Hallam University, is designed to help employers, teachers, students and anyone involved in work experience develop strategies for creating good quality placements for young people aged 14–19.

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Human beings are pretty smart. We have transformed the world and thought up some wondrous inventions. But what will the future hold for planet Earth and the people who inhabit it? Can we use new technology and innovations to improve the quality of our lives as well as the world we live in?

Have you ever wondered how to create movie magic, such as hideous monsters or incredible costumes? The secret to creating an amazing movie is just a few STEM Club lessons away. This programme investigates how you can use design and technology to master movie tricks, from creating your own prosthetic mask to...

In this activity, students are asked to analyse data to work out which form of personal transport is currently the least safe. They then consider what safety features are in use at the moment.

Students brainstorm and...

Produced by the Industrial Trust, Business & Education South Yorkshire and JIVE (Joint Interventions), this leaflet identifies hints and tips to help organisers of visits to industry. Often organisations that are prepared to offer industrial visits to their sites are unaware of the action they can take to make...

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