Showing 73 results

Show
results per page

The glacier experiment sequence from the previous two lessons is repeated here, accompanied by the glacier vulnerability score chart. Two sets of student assessment tasks are given for levels three to seven. One of these allows teachers to print and distribute the questions most suitable to their class or to...

This Triple Crossed activity, from the Centre for Science Education and supported by the Astra Zeneca Teaching Trust, explores developments in technology since the 1970s with a specific focus on the type of technology that most young people would use at home or have in their bedrooms.

Students are asked to...

In this activity students literally form a line to demonstrate their understanding of  the environmental, economic and social impact of everyday products, then discuss and debate.  The activity helps them understand the impact of everyday products throughout their life cycle from manufacturing to disposal.

This resource is based on the Inventive podcast. The podcast mixes engineering fact with fiction. Each podcast features an interview with an engineer. In this activity, Data scientist and inventor Larissa Suzuki is the inspiration for Tim Maughan to write 'My city is not a problem'.

Short audio clips...

These cross-curricular activities, from Centre of the Cell, introduce the concept of vaccination and why it only protects the population if most people are vaccinated. They show how early vaccination was tested and discuss the role of informed consent in Clinical Research. Students learn about the process of...

This resource contains a series of lessons which are designed to extend students’ knowledge and understanding of plastics and plastic waste on a global scale. Linking to materials and their properties, the environment, recycling and design and technology, they contain investigations and activities aimed at both...

In this Nuffield ...

...
...
...

This resource from Practical Action includes a presentation and worksheets which give Key Stage Three and Four students opportunities to understand more about the impact of existing and new products on people and the environment. The presentation is packed with useful activities to reinforce students' learning. The...

This cartoon help pupils explore issues around how recycling and reusing products can benefit the environment.

Concept Cartoons are quick, simple and effective. They are designed to intrigue, provoke discussion and stimulate thinking. Concept Cartoons make concepts problematic and provide an engaging...

Artificial intelligence (AI) is a disruptive technology, meaning that it is significantly changing the way that people, businesses, and industry interact. To put it in context, the invention of the wheel, electricity, TV, and GPS are all disruptive technologies that changed the way in which society worked.

...

This Barefoot Computing resource builds on the ‘Maths quiz with selection’ learning activities which should be undertaken first.

It involves improving an existing Scratch maths quiz and adding score-keeping using...

Pages