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This is a resource aimed at students aged 11-14. It is one of a series that support the use of the BBC micro:bit in the classroom. The pack contains several lesson plans, presentations and student handouts. The first ‘unplugged’ lesson introduces students to how programmable systems work, the second they are walked...

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From the Integrating Mathematical Problem Solving project by Mathematics in Education and Industry (MEI), this activity for post-16 students shows that correlation can be used to measure the strength of a linear relationship.

Statistical Inference looks for evidence of what is happening in the population by...

Designed to be accessible for all primary aged children, this activity guides you and your pupils through the simple steps to design, measure, mix and bake puff-pastry pizza whirls. Suitable for ages four to eleven, this could be carried out as part of a design and technology or maths lesson, and is simple to...

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This cross curricular resource explores the difference that growing pumpkins can make to the lives of people living in flood affected regions in Bangladesh. It includes finding out about Bangladesh and its people and ways to address poverty, investigating the pumpkin lifecycle and seed germination, designing and...

This series of three lessons introduces Python programming to students in secondary school. The lesson objectives include:

  • Creating simple code including the input and print scripts
  • Using "If statements" to make a decision
  • Using the random function in programs

Detailed...

This activity is a space-themed coding project for learners, combining six to ten hours of STEM linked learning. These lessons use Scratch game creation to explore space and interplanetary missions.

In this resource students are given the coordinates for each vertex of a triangle, with two of the vertices being horizontal. The challenge is to determine the ratio of the tangents of two of the angles.

Each student worksheet has a different triangle, but the solutions all have something in common.

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Produced by The Centre for Industry Education Collaboration (CIEC), these resources help to put curriculum science in a real life context. The activities provide opportunities for children to consider the use of plant material (biomass) for renewable energy. They go on to look at some of the problems that using...

This starter activity can be used as an introduction to reverse engineering. Using the presentation Earphones and Headphones, students are asked to identify the product and its function. They consider the following questions:

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These materials use the land speed record attempt as a context for teaching about the irreversible changes and energy transfers that occur in BLOODHOUND SSC’s rocket engine.

The BLOODHOUND SuperSonic Car (SSC) World...

The aim of the route inspection problem is to find a route that is as short as possible yet goes down every road once and returns to the starting point. The task informs students that there has been a heavy snowfall overnight and that the students are required to clear the roads in the town centre as quickly as...

In this activity from the Nuffield Foundation, students carry out an experiment to collect data about a trolley rolling down a slope. They then use this data to simulate the motion of a train by fitting a quadratic curve to their data, using a graphic calculator or spreadsheet. The slideshow provides an...

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