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This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focusses on identifying whether or not everyday products are made from magnetic materials.
Some...

Using the presentation as stimulus material, this activity asks students to consider products in terms of their benefits to society and to justify their point of view. This activity allows students to explore social, ethical, economic and health issues relating to...

This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focusses on producing a Newton’s cradle that uses magnets instead of the usual metal spheres.

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This activity, from the Institution of Engineering and Technology (IET), introduces students to the ethical and moral issues of remote surgery.

It is intended that students will be able to:
• Understand what...

This activity from a series of resources looking at the future of flight from the IET, explores making hydrogen from water, which is the basis of hydrogen fuel cell technology. Hydrogen is an alternative to petrol and diesel fuels for combustion engines and the only byproduct of using it is water, so it does not...

This resource looks at the effective use of low energy light bulbs and how they have enabled the waterfront at Durban in South Africa to be transformed. The first activity sets the scene by showing how lighting is not only a technical process but has a social impact too. It then presents students with the challenge...

Using the context of the Nintendo Wii, this starter activity develops an understanding of the terms system, input, process, output and signal, and asks students to identify these features in some common products which are shown in the presentation.

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This Nuffield Foundation resource opens with a team game that demonstrates the need for careful planning and collaboration. Students use their findings to construct a standard operating procedure that enables them to improve their performance through better collaboration. They are also introduced to their games...

This set of resources provided by Future Morph has been produced to help teachers use the world of work as a context for their teaching. They aim to engage students in STEM subjects and show them how the knowledge of those subjects relate to everyday life. This resource comprises of:

Resources...

This IET DIY Faraday Challenge asks students to design and prototype a product or process involved in creating the James Webb Space Telescope. Your design must include an electric circuit and should be designed as a working prototype.

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This is one of a series of resources from the Institution of Engineering and Technology, produced in association with Fairfield Control Systems, exploring the theme of waterways.

In this activity pupils will learn what is meant by density and will conduct an experiment to find out if modelling clay...

This resource explores what a vegan diet involves and considers the social and political implications of a vegan society. It is part of the collection of educational resources from The Economist Educational Foundation.

Session 1:

  • Explore different kinds of diets
  • Reflect...

Most of the food we buy comes packed in plastic, cardboard or tins and jars, but why? Children explore this question, by investigating the properties of...

This starter activity focuses on the link between water and health. It encourages students to think about the role of engineers in providing us with healthy water supplies and waste-water disposal systems by thinking about the different ways in which water can be...

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