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Roving with Rosalind is...

The challenges in this resource invite pupils to explore innovations within flight technology. Explore the role of AI and machine learning and communication in aviation, investigate the forces of flight, experiment with material science and dig into the changes happening that are making flight technology more...

This handy guide has been produced with a view to helping others deal with the practicalities of starting up a STEM Club. The guide includes advice on the following:

  • Decide on why you want to set up a STEM club
  • Approach people who might be interested in getting involved
  • Timing
  • ...

Published termly and supporting the primary, secondary and further education sector, these insightful magazines contain interviews, features, news, and tips on teaching and learning in STEM related subjects.

The STEM...

This collection contains a number of resources dedicated to STEM competitions, awards and olympiads.

Find out how engineers who work in disaster response save lives on a massive scale. This Tomorrow’s Engineers poster and accompanying teacher booklet, activities and a lesson plan will help students to understand the scale and impact of disaster response engineering.

Many types of engineering are employed in...

Behaviour...

This resource consists of eleven worksheets explaining how to use some basic commands in the programming language Scratch. Each sheet explains how the appropriate blocks are set up in Scratch, an example of their use and a number of exercises for use in the classroom. The commands covered are: • IF uses a variable...

The joy and challenge of building ‘cheap and cheerful’ sensors has a wide appeal to adults as well as children. It also opens a wide number of links to aspects of the mathematics, science, computing, design and technology, and engineering curricula, supporting scientific investigation and discovery. These...

Cryptographic techniques enable information to be shared with other people, yet still maintain a surprisingly high level of privacy. This activity illustrates a situation where information is shared, and yet none of it is revealed: a group of students will calculate their average age without anyone having to reveal...

This report is the outcome of a project initiated by the Royal Society in August 2010. The project was prompted by a high degree of concern about aspects of the provision of education in Computing in UK schools. The project was guided by an Advisory Group that brought together individuals and representatives with a...

Siemens have created a number of high-quality engaging online interactive games and activities for pupils of all ages covering many aspects of the STEM curriculum.  Topics range from cybersecurity to carbon emissions; programming to dressing a site worker in appropriate personal protective clothing. Many of the...

This activity from the CS4FN team at QMUL is a metaphorical introduction to Human-Computer Interaction (HCI), graphical user interfaces (GUIs) and the difficulties of working at the command line.

The whole-class activity uses a game called spit-not-so. The winner of the game is the first to choose, from a...

This resource contains ten instant maths ideas using spreadsheets to solve mathematical problems. Mathematical topics explored include: * solving equations to complete a think of a number puzzle * completion of magic squares * exploring different sequences * the ‘Rich Aunt’ problem * an exploration of cubic graphs...

This document from the Department of Education looks at how teachers at schools in the White Horse Federation lead by example to encourage good behaviour and academic achievement. The resource explores strategies including teacher induction on behaviour, language skills and celebrating diversity, as part of the...

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