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This resource, published in 1980 looks at how craft, design and technology was being taught in schools and, using case studies as examples, examined what made for successful practice. The roles of teachers, heads of department, technicians and local authorities are examined, highlighting how these roles were...
This report, published in 1980 by the Association of Advisers in Design and Technical Studies, describes and justifies the area of the curriculum then known as craft, design and technology. It states the importance of the skills that it teaches - allowing individuals to interact rationally and positively with the...
This Catalyst article investigates the ideas traffic police use about speed, acceleration and force to determine what happened during road accidents. The article is from Catalyst: Secondary Science Review 2014, Volume 25, Issue 2.
Catalyst is a...
In this activity, students use computer software to explore the impact of car crashes under varying conditions and the effects on a simulated dummy. Students can select a car, a crash point and a speed, then watch an animation of a crash and see the results as physical impact on the dummy and as numerical data....
This Cre8ate maths activity draws on research which has indicated that many trainees / school leavers who are employed in vocational positions struggle with the numeracy skills needed in the workplace. Cre8 salon is a series of flexible activities that are designed to simulate some of the challenges of work in the...
These Cre8ate maths activities are provided to introduce students to the fundamental processes involved in programming a computer. Students are given drawings, along with the Logo commands which have been used and, by...
This unplugged activity uses a large model of a face, operated by several children working together, to teach how ‘emotion’ can be expressed by robots following simple rules. These rules are expressed as IF, THEN, ELSE, statements which, when...
At Bishop Challoner Catholic College in Birmingham, a STEM project entitled “Rockets in Motion” took place during the autumn term of the 2010-2011 academic year. The project ran through a series of after-school sessions led jointly by the science, technology and...
Set in the context of the construction industry, this resource supports students to understand more about writing a CV and what content they might consider including.
This resource is a National Strategies teacher study unit for science subject leaders, science teachers and higher level teaching assistants on building challenge into lessons. There is a specific focus on questioning, learning outcomes and identifying opportunities to...
These two lessons use the context of the scoring system of Ultimate frisbee to help students see a real-life use of how spreadsheets and data handling can assist a sporting context.
Lesson 1 shows...
In this resource from the DfE Standards Unit, students learn to create and solve their own equations, where the unknown appears once. Most students will have been taught rules for solving equations such as ‘change the side, change the sign’ or ‘you always do the same to
both sides’. When used without...
In this resource from the DfE Standards Unit, students create and solve their own equations where the unknown appears more than once and learn that there may be more than one way of solving such equations. Before doing this activity students should be able to solve equations where the unknown appears only once....
Python can launch sub-processes that function separately. Using this approach it is possible to create any number of desktop widgets. This resource includes instructions to create two widgets: a simple RSS news reader and an image downloader for Astronomy Picture of the Day. Some additional Python modules must be...