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This resource contains a series of card tricks. Each trick is presented in two parts. In the first part enough detail is given so that the trick can be performed. A description of the desired effect is given followed by an explanation of the mechanics of the trick – actually what is done to ensure the trick works...

The third collection of magic tricks, from Paul Curzon and Peter McOwan, is entitled ‘magic meets mistakes, machines and medicine. The five card tricks contained make use of maths and computer science theory, and are used by real magicians.

Each trick includes magician’s instructions. The theory behind each...

This document from the Department of Education looks at how the headteacher and teachers at two different secondary schools work together to promote good behaviour. The resource explores strategies including the 'head's breakfast', listening staff, the 'ladder' of detentions, visibility of senior staff and the...

The magic of…is a collection of four resources, produced by Queen Mary College at the University of London, designed for teachers to use in the classroom with the intention of making learning engaging and entertaining. The four resources are all linked to the relevant curricula and provide inspiration when teaching...

This Toolkit Talks video covers parental involvement.

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This Toolkit Talks video covers social and emotional learning...

This document from the Department of Education looks at how Blessed Trinity Roman Catholic School uses an 'on-call' room, a nurture room to support pupils in managing their social skills. The resource explores the school's on-call room, staff response to misbehaviour and individual behaviour support, as part of the...

This short activity introduces students to the ideas of the footprint and resolution of an image, asking them to choose and use appropriate methods to calculate how these quantities would change as they moved a camera to a series of vantage points above the surface of the Earth

The work that engineers do affects billions of people. It is creative and hands-on. It is about solving problems, designing things and improving things. As an engineer, you could tackle some of the world’s most pressing problems - from dealing with cyber security and maintaining clean water and energy supplies to...

In this activity students take on the role of Earth observation scientists submitting a request for an image they would like for their research. This gives them the opportunity to consider the possibilities of pictures taken from orbit (and the limitations) and to write scientifically for a specific audience. It...

This document from the Department of Education looks at approaches to managing behaviour throughout the whole school at both a primary and secondary school. As part of the managing behaviour and bullying in schools case studies the resource explores: *Staff response to misbehaviour *'Golden Rules' and tickets *...

This managing bullying in schools document from the Department of Education looks at how to manage behaviour through supporting pupils through work with nearby schools, creative arts projects and disciplinary sanctions. The resource explores managed moves and inclusion arts projects, as part of the managing...

On World Bee day help to highlight the importance of bees to the environment and humankind with these useful resources which can be linked to a variety of subjects for different age ranges.

They include activities to help identify different species of bee and bee pollinated plants through to resources...

This day founded by the Rainforest Partnership highlights the work of this global movement to protect and restore rainforests.

The activities highlighted here cover those suitable for primary which include:

  • looking at the both tropical and temperate rainforest habitats
  • studying and...

This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction. Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children. A simple design activity requires...

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