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A series of resources from The Institution of Engineering and Technology designed to allow pupils to use the theme of the London Marathon to develop their knowledge and skills in Design & Technology.

This set of resources combine sport with engineering showing how STEM influences sport in many areas from making a sensor to test a waterlogged sports pitch to presenting fitness data. Each activity is mapped to the curriculum and comes with lesson plans and presentations. 

This managing bullying in schools document from the Department of Education looks at how Saint Benedict Academy identifies bullying through anonymous email reports. The resource explores the school's 'Hero' email system to identify bullying and other strategies that raise awareness of bullying, as part of the...

This activity, from the Institution of Engineering and Technology (IET), introduces students to methods of how to identify what components can be used as electronic sensors.

The resource is designed so that students...

Science, technology and mathematics teachers at Tendring Technology College had already collaborated across departments and wanted to develop these links further by adopting a thematic approach to the curriculum. The Key Stage 3 curriculum was reviewed to identify areas to embed a STEM philosophy into the lessons...

This resource sets out the knowledge, skills and understanding that trainee teachers will need in order to be able to manage their students’ behaviour. Effective teacher training incorporates activities and teaching that leads to these outcomes and prepares trainees to manage behaviour confidently and with...

This paper, published to coincide with Science and Engineering Week 2013, presents evidence from research carried out by the National Foundation for Educational Research (NFER) to explore how to encourage further engagement in, and take-up of, STEM subjects. It discusses why STEM education is important and looks at...

This report, published by the Nuffield-Chelsea Curriculum Trust, was written in the wake of significant reorganisation of the school system with the development of comprehensive schools and the comprehensive curriculum.

The first chapter looks at the changes made to Craft, Design and Technology in schools...

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Siemens Infinity STARship (Sustainable Technology Autonomous Robots) provides an immersive gateway to Siemens Education resources aimed at secondary aged pupils.  By exploring the STARship and the resources within it, students will earn points for participating in quizzes and engaging with the onboard content which...

Living in a highly technological world, where access to information and entertainment is at our fingertips, the Inform and Entertain Me topic, from the Institution of Engineering and Technology (IET), is a gateway to engage and introduce students to the principles and technology that form the basis for...

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This activity, from the Institution of Engineering and Technology (IET), makes students aware that when they watch television, or use the phone, there is a huge, expensive infrastructure that needs to be paid for and maintained.

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Alan Cucknell's job consists of finding new and innovative ways to make their clients' products stand out from the crowd. This...

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