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Hello Ruby consists of a catalogue of unplugged activities for pupils to learn about computing and coding without devices. These STEM activities include computational thinking concepts such as decomposition, pattern recognition, thinking algorithmically and debugging problems.
Combine Egyptian Hieroglyphics with the teaching of pixels and digital images in computing, with this colour by Egyptian hieroglyph pixel puzzle.
'High-tech science' is a series of books that look at the revolutionary, cutting-edge science that we rely on to run our lives and keep our modern world working.
In this activity SEND pupils will learn to spot and reuse patterns to support their understanding of the Computing curriculum as they develop their computational thinking. Pupils will identify similarities between different houses and use them to create their own house.
This edition of the Computing at School newsletter contains articles covering:
*Coding and computer science
*Code Club and Computing ++
*Tips for teaching programming
*Codecademy
*Teaching encryption with spreadsheets
*Scratch sensorboards (picoboards)
*Robotics...
A range of downloadable classroom posters to support learning in science, computing and engineering. They link to curriculum topics including: forces,...
Sometimes a small, seemingly insignificant, variation in the specification of a problem makes a huge difference in how difficult it is to solve. This activity, like the The...
Combing satellite and ground-based imagery, this cross-curricular learning resource for primary teachers explores planet Earth from a range of perspectives.
The activities are intended to build map skills and recognition of many physical geography features in familiar and unfamiliar locations. Mathematics...
This resource sets out the knowledge, skills and understanding that trainee teachers will need in order to be able to manage their students’ behaviour. Effective teacher training incorporates activities and teaching that leads to these outcomes and prepares trainees to manage behaviour confidently and with...
This set of Interactive Teaching Programs (ITPs), developed by the National Numeracy Strategy, were originally intended for use in daily numeracy lessons to develop key mathematical concepts in the primary phase. However they can be used equally well with students in Key Stage Three for demonstration and...
Interactive Teaching Programs (ITPs) are an ICT-based tool developed by the National Strategies to support the teaching of key concepts in mathematics. Where available, manuals which describe how the ITP works and could be used are posted as separate files.
This group of ITPs cover:
- Area: allows...
Interactive Teaching Programs (ITPs) are an ICT-based tool developed by the National Strategies to support the teaching of key concepts in mathematics. Where available, manuals which describe how the ITP works and could be used are posted as separate files.
The ITPs here are:
- Moving digits:...
International Girls in ICT day was created by the United Nation's specialised agency for information and communication technologies, the International Telecommunication Union (ITU), to encourage girls and young women to pursue STEM education and careers. The theme of this year's event is 'Digital Skills for Life'...
International LEGO day is celebrated annually on 28th January, which marks the day the first patent for the Lego brick was submitted in Denmark. Use these resources to help mark the day.
The Human Impact - Saving Today's Dinosaurs' course and A future without waste resources are part of the...
This lesson activity introduces children to HTML. They learn that webpages are constructed using HTML and investigate the code used to create an example website. They then use the free 'web remix' software, Mozilla X-Ray Goggles, to change aspects of the page. An extension activity encourages remixing of popular...