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Showing 1562 results
These resources from the Institution of Engineering and Technology, produced in association with Fairfield Control Systems, explore the theme of waterways.
In this book, the author discusses how algorithms, big data and mathematical models are being increasingly used to make decisions which affect our lives.
This activity demonstrates how a Raspberry Pi running Python can interact with other devices in the browser. Using the web.py framework, web forms can be served to mobile phones, tablets etc, and accept input which is fed into the Python script. The project helps students to see how web servers work, and how...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.
This short activity introduces students to the ideas of the footprint and resolution of an image, asking them to choose and use appropriate methods to calculate how these quantities would change as they moved a camera to a series of vantage points above the surface of the Earth
This blog, from Mr CompSci, details key concepts of functional programming. This is a useful resource for teachers as well as students. It could be used as a revision resource, a reference or for students to prepare notes from.
In this activity, learners will self-assess and plan how to extend their current knowledge of programmable systems.
Focusing on how designers use drawings in communicating their ideas and how they 'converse' with them as their designs develop, this book shows how experienced...
This book is part of the Archive Collection which is available to view at the National STEM Learning Centre.
This book is part of the Archive Collection which is available to view at the National STEM Learning Centre.
These resources introduce what is meant by a program and programming commands. Activities include asking learners to create a set of instructions that will solve a problem, as well as building on understanding of programming commands and what they are used to do in a program.
This activity is designed to introduce students to what is meant by a program. It asks students to create a set of instructions that will solve a problem...
The work that engineers do affects billions of people. It is creative and hands-on. It is about solving problems, designing things and improving things. As an engineer, you could tackle some of the world’s most pressing problems - from dealing with cyber security and maintaining clean water and energy supplies to...
This poster provides examples of the types of skills that you can develop whilst learning robotics, including:
- problem solving
- teamwork
- creativity
This book presents a brand new view of technology, not as a jumble of wires and metal, but as a living, natural system whose origins go all the way back to the beginning of life. And just as biological evolution has unconscious tendencies, so too does technology. By following these long-term tendencies we can get...