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Nets are used to make almost all forms of card packaging, ranging from simple cereal boxes to display boxes with clear polymer ‘windows’, to display stands. In this activity children consider how 3D packaging may be made from a 2D net, then make card models of a pyramid and a cube from nets. They may combine...

In this STEM activity, pupils will solve three addition and subtraction problems, with the answers giving the digits needed to crack the code to a safe. This activity allows pupils to further their abilities to add and subtract numbers with up to three numbers mentally and using formal columnar methods and to solve...

This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in engineering and mathematics. This activity focuses on developing the...

A set of simple scratch ‘debugging’ activities that children can use to apply their understanding of programs and codes.  Children are shown a series of faulty programs which are based around the water cycle.  They are then supported to use logical reasoning to locate and fix the bugs within them.  Notes for...

In this activity, learners will compare journey times for different modes of transport and will calculate the time to travel specified distances. It allows learners to apply their maths skills in a practical application.

Materials include an introductory presentation, activity sheet and handout.

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This cross curricular activity includes science content from Year Four of the primary curriculum. It introduces programming and control, linked to the outside world through sensors - in this case, the computer's built-in microphone or a peripheral microphone. Programs are written using Scratch (online or offline)...

This resource provided by Siemens, aimed at primary learners, looks at how science, technology and engineering has shaped the way we live. It is divided into four activities which link to aspects of the technology, science and mathematics curriculum.

  • The power of steam - The first part...

This activity from the Institution of Engineering and Technology involves interpreting and using hieroglyphic symbols for simple mathematical functions.

Pupils will discover how the Ancient Egyptians used a decimal system using 7 different symbols for numbers up to 1,000,000, They will learn how to write...

This resource combines understanding of the natural world with maths skills, to create a map and guidebook of the local flora and fauna. In this activity learners will work together to gather information about local flora and fauna. They will create a map with coordinates showing the location of plants and animals...

In this activity, primary pupils make use of the theme of the King’s coronation to design a stone garden in the style of a flag or other item to commemorate the event. They will consider the design brief for the criteria, use a template to produce a design on paper, consider the scale for the final display and...

This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within design and technology, maths and science (in this case mainly design and technology). This resource focusses on developing understanding of...

This computing resource for primary schools introduces the concept of decomposition through dance. Using combinations of hand-jive, clapping or tutting, the lesson demonstrates how complex sequences of instructions (algorithms) can be broken down into smaller chunks. The children are challenged to look for patterns...

In this resource pupils will learn about geological time, different geological periods and how old the earth is. They will also learn about dinosaurs, their various characteristics, and how they are both similar to, and different from, reptiles we see today. They will discover there are three main different types...

This resource focusses on developing the understanding of ratio, fractions and scaling, by scaling up ingredients in a recipe. It could also be linked to learning in food technology, to demonstrate a practical application of maths. In this activity learners will scale up a cookie recipe that makes six cookies to a...

This resource focusses on producing a tally chart to record and analyse data about favourite colours. This activity introduces tally charts to the pupils as a really quick and easy way of recording data. They will learn how to produce one and how it can be used to find out the favourite and least favourite colours...

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