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This series of practical STEAM activities have been produced by Rolls Royce for Year 1 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

This resource provides an overview of the Year 1 STEMterpise project, in which children learn about science, D&T, maths and English as they work through a series of activities with an end goal of opening their own yoghurt café. Activities include describing 2D shapes, finding out about parts of different plants...

This collection of resources provide a cross-curricular project for younger children, which supports learning in D&T, science, mathematics and English. Children are set the challenge of setting up their own pizza business. Using this context,  they work through a series of activities in which they design and...

In this activity children choose a name and logo for their pizza business. They then learn where a range of food that comes from and role play simple food chains. They then build their own food chains.

This is the first in a series of activities where children work towards an end goal of setting up a pizza...

In this activity children learn about what plants need to grow. They also find out where the ingredients to make pizza come from.  They then set up an investigation to see which plants grow the fastest during ‘The great ingredient race’ activity.

This is the second in a series of activities where children...

In this activity children are introduced to the idea of market research as an engaging and meaningful context for Maths learning. Through this, they learn how to design a simple survey to understand their potential pizzeria customers’ preferences and construct a pictogram to display their findings.

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In this activity children think about eating healthily and the nutrients included in each food group. Using this learning, they are then challenged to use a range of seasonal ingredients to design a food flag pizza that they can sell in their British pizzeria businesses.

This is the fourth in a series of...

In this activity children make the food flag pizza that they have designed using the ingredients that they have been growing. This is an excellent opportunity to apply maths in a real-life context.

This is the fifth in a series of activities where children work towards an end goal of setting up a pizza...

In this activity children design and make takeaway packaging and promotional material for their British pizzerias. Cross-curricular English opportunities are built in when the children plan and perform their own television advertisement.

This is the sixth in a series of activities where children work towards...

In this activity children set up their pizzerias and practise working with money and paying for items using different combinations of coins. To add more real-life context, this stage could be completed as an after school event that parents could be invited to.

This is the seventh in a series of activities...

Starters for science provides easy to run science activities suitable for children from 6-8 years of age.  ...

These resources have been created for Year 2 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...

This resource provides an overview of the Year 2 STEMterprise project, in which children learn about science, D&T, maths and English as they work through a series of activities with an end goal of setting up their own pizza business. There are 7 lessons in which children find out about the needs of all living...

These resources from the Centre for Innovation in Mathematics Teaching (CIMT) cover the scheme of work for Year One in two practice books, each of which is referenced from the lesson plans. The copymasters include relevant images, a variety of grids and student worksheets. The lesson plans make clear reference to...

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