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Showing 1002 results
An unplugged activity that simulates how data travels around the internet in packets. It involves cutting up pictures into ‘packets of data’ and then sending them to other students for them to reassemble the picture.
Gary Setchell is the author of this resource.
In this activity, students investigate the use of binary numbers to explain how devices can be turned on or off. After a short introduction to binary numbers, students work in teams of four to demonstrate the number sequence from 1 to 15.
...In this activity, students examine changes to forests in cross-border regions of Africa and Borneo using Google Earth Pro to help identify features shown in satellite images and make measurements. The context allows students to explore the factors which put pressure on forested areas, and what is being done to...
This computing activity introduces pupils to algorithms, gives them the opportunity to programme bee-bots and to use an internet search engine to find information, pictures and sounds. Pupils will build on their Year 1 computing knowledge throughout the activity and are able to work as part of a small team. This...
Have you ever wondered about the earth’s wild and wonderful weather? Think you have what it takes to build an earthquake-proof house or survive in an extreme environment?
In this programme, pupils will make models to help them understand how weather and extreme events occur, and what their impact can be....
The (fictional) show Fact Finders TV needs help from your STEM Club! The show explores common myths, crazy stories and possible pranks and is asking pupils to find out, ‘Is it really true?’ and ‘How could it work?’ Pupils will make their own models to test their ideas and draw conclusions so they can report back on...
This resource consists of a presentation and some supporting materials to enable students to research and create their own presentation around the ideas that there are Ethical, Legal and Environmental Issues surrounding the use of ICT in Business and Educational surroundings. The presentation sets the scene,...
This is an unplugged resource to simulate the fetch-decode-execute cycle in a processor. It is a frantic starter activity aimed at students aged 17-18. The teacher acts as the computer memory, passing out instructions to the students. The students take on three different roles, fetcher, decoder and executer. At...
An ideal lesson plan for the lead up to fireworks night! This is about making sparkles flash with random intervals and colours. It can also be made more difficult by using LDRs.
- Children are introduced to STEM subjects through experimentation, design skills and critical thinking, by using Lego.
- First Lego League Junior
Rebecca enjoyed IT at school -this lead her to pursue the role of support technician within the IT team at Azurri, supporting key customers and ensuring systems remain active at all times.
A student worksheet with answers covering the topic of floating point binary representation. It contains answers so can be used for independent study.
After learning about flooding, students consider the design problems caused by its early detection. Students are introduced to moisture sensors, and can build their own using the instructions provided or use a ready-made version. This is connected to the BBC micro:bit and used as an input device. After processing...
An introductory lesson, linking ideas from flowcharts to the use of pseudocode. The presentation may need some editing to remove school specific information. It contains a link to the "Friendship Algorithm" sequence from Big Bang Theory and a link to the description section for Algorithms and Pseudocode from BBC...
In this activity, designed for STEM Ambassadors to present, students explore how social networking websites use huge databases. Students create tables for two aspects – user information and another of their own choice. They then discuss how social networking sites use relational databases and explore how their...