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Showing 280 results
The BrickPi is an add-on board for the Raspberry Pi. It is used to interface with Lego Mindstorms sensors and motors to create robots and other projects. This small collection includes practical tips to get started.
This activity pack provides a range of activities that link to Understanding the World. It has been designed for British Science Week 2021 on the theme of “Innovating for the future”. It links in with everyday experiences and includes: wax painting, making Flitter jars, designing ice gardens, making edible...
In this one hour activity, students evaluate the types of fire risks in different buildings. In the context of a team which has been contracted by the local council to improve fire safety, each team picks a building type and produces advice for the council.
These resources are to support teams entering the UK CanSat Competition or European CanSat Competition. Details of how to enter the competition can be found through https://www.stem.org.uk/esero/cansat for the UK competition, and ...
This poster displays quotes from STEM Ambassadors who use robotics in their role:
- Researcher
- Offshore Renewables Energy Engineer
- Artificial Intelligence Engineer
The aim of this survey was to evaluate the effectiveness of actions taken by local authorities in relation to children and young people who are missing from education or in danger of becoming so. It considers whether legislation and guidance support the local authorities effectively in protecting and educating them...
This collection includes a wide range of resources to bring the Christmas theme into Science, Maths, Computing, and design and technology lessons. Activities include:
- deciding which planet Santa might live on
- a coding lesson for lights on a Christmas tree,
- making a Rudolph the red...
An ideal plan for a Christmas themed coding lesson! This plan involves a Christmas tree that has sparkles lighting up as the baubles, but it is also possible to use other Christmas-related ideas (for example Christmas cards) that have the same code.
The Internet of Things (IoT) is about connecting the unconnected, and it is growing rapidly. It uses sensor-equipped physical computing devices, connected through wired and wireless networks and the internet. The IoT has many uses, include the...
This sample of a teacher guide introduces basic robotics using Lego NXT hardware and software The general nature as well as the origins of robotics are covered. NXT robots are then introduced, as well as some basic mathematical and other considerations for using robots in the classroom. The importance and impact of...
This cross curricular activity includes science content from Year Four of the primary curriculum. It introduces programming and control, linked to the outside world through sensors - in this case, the computer's built-in microphone or a peripheral microphone. Programs are written using Scratch (online or offline)...
This Royal Academy of Engineering resource teaches students coding through a series of physical computing and practical activities that explore the essential role engineers have in supporting the emergency services and search and rescue missions.
Combining plugged activities, using a Crumble Controller, and...
This activity will support pupils to design and programme a Maze Air Speed Record game using the coding package Scratch. Pupils will learn to programme sprites, scripts, costume and stage and the activity can be used to consolidate learning or to teach the Scratch programme for the first time. This activity is part...
This is one of a series of resources to support the use of the BBC micro:bit. This resource focusses on pupils designing, programming and using a BBC micro:bit to find other micro:bits in a class treasure hunt.
In this activity pupils will make use of the BBC micro:bit to design and create a programmable...
In this video from Osiris Educational Bill Rodgers discusses what effective colleague support can reasonably be given when dealing with behaviourally...