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This collection of fourteen 60 second animated clips were produced by the Open University, and funded by the Science Technology Facilities Council. They focus on cutting edge topics within astrophysics in a humorous and easily accessible way. The animations cover topics such as the Big Bang, the expansion of the...

These series of animations explain what microgravity is and how it is used in research both on the ground and in space.  They are designed by researchers from the Open University and narrated by the actor/comedian David Mitchell.

This short film explains how the 60 second adventures in microgravity series was put together. It features some of the researchers, animators and script writers involved.

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In this activity, learners will work in groups to share their knowledge of the use of technology in sport. They will each give a 60 second presentation about the topic to their group.

This resource could be used as a starter activity or as part of an exercise for learners to develop their knowledge of how...

These resources consist of a presentation and activity sheets to support design and technology students aged 14-16. It helps students to gain knowledge and understanding of sustainable development and the use of precious resources. The 6 R's are:

  • Rethink: what could be done differently?
  • Refuse...

During the spring term of 1986 a group of teachers, and others interested in 6th form mathematics teaching, met to consider alternative styles of teaching at this level.

These offerings are to indicate the themes they explored and to give a flavour of possibilities.

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

This Teachers TV video follows two students, Megan and Ryan, as they keep a food diary for one week, and try and eat five pieces of fruit and vegetable every day, in response to the challenge they have been set. We see the results of their endeavours as Joanna Postlethwaite, Head of Food Technology at John Cabot...

In THE 7 HABITS OF HIGHLY EFFECTIVE PEOPLE Stephen R. Covey presents a holistic, integrated, principle-centred approach for solving personal and professional problems.

With penetrating insights and pointed...

This times tables game involves children working in pairs using 'target boards' to practise multiplication facts. Children use the ‘target boards’ to choose questions, winning points for each correct answer, the more difficult the multiplication fact the more points they win. Once the question has been answered it...

This Association for Science Education (ASE) publication about safety in gas appliances was developed in association with the British Gas Corporation. At the time, this was the only gas industry in the world to be involved in every aspect of gas supply.

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This resource contains a large number of activities which were originally aimed at students using Visual Basic, other than a few mentions of pressing a button to make something happen, they should all be readily implementable in plain python. The booklet has 7 or 8 missing challenges on Sorting and Searching, but...

 

Designers use many creative tools: Mind Mapping, Customer Journey, Brainstorming, Reverse Thinking, Six Thinking Hats, Doodling, Talk Streaming, Unfolding and many more. These tools are helpful in...

Designers use many creative tools: mind mapping,...

This book is part of the Archive Collection which is available to view at the National STEM Learning Centre.

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