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Students are asked to design and make a sock puppet that can be used to promote the social issue of 3-5 years olds starting school. They begin by briefly analysing a simple textile product - their school tie to consider how a relatively simple product still has been designed to be effective. They need to consider a...

This resource provides mini challenges based on the designing process. With textiles as the core theme, students are set mini challenges that ask them to create design briefs, understand client needs, generate ideas, communicate their ideas and evaluate their ideas.

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Tom is the Creative Director for outdoor eco-clothing brand, Finnister. Their customers not only want clothing which looks...

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An average of 39 million tonnes of untreated sewage overflows into the River Thames each year from London's Victorian sewerage system. This collection contains series of teaching and learning resources linking mathematics and science to the Thames Tideway Tunnel project, a major new sewer that will help protect the...

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This activity, from the Institution of Engineering and Technology (IET), is a quick, engaging introduction to a lesson looking at the properties of modern materials and how these are used to imitate human body parts. Students think about human body parts which can...

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This booklet examines the development of engineering expertise and makes recommendations on ways to harness, encourage, facilitate and reward it. Covering all Key Stages from Foundation Stage to post-16 and higher education, the booklet states the case for design and technology in schools to encourage an...

This game from Siemens gives pupils the opportunity to design a virtual car by altering various factors such as the type of tyres, body style, engine and materials for wheels. The real-time simulation tests each design change in terms of outputs and how it performs on the road.  Once the design is finalised, the...

This handbook looks at opportunities for educators to introduce environmental education across the national curriculum for key stages 3 and 4 in England.

It looks at the curriculum and gives examples and case studies of how teachers can explore environmental issues with their students. It provides...

In this activity students explore why a water clock was the world's first programmable system. Programmable systems are by no means a modern invention. Many regard the first to be Ktesibios's water clock, which was invented approximately 2250 years ago.

The aim of this activity is that students apply what...

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