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Showing 635 results
One of the units from the Nuffield Primary Solutions in Design and Technology materials in which students design and make a calendar illustrated with monsters, one for each month of the year. Each monster is designed and produced by a team of children using suitable computer software. The calendar must be made to...
One of the units from the Nuffield Primary Solutions in Design and Technology. Students in groups write a short story with a message before designing and making the puppets and theatre that can be used to tell the story.
Planning the production is an important part of the activity, with the performance as...
One of the units from the Nuffield Primary Solutions in Design and Technology. Children design and make a container that can hold one or two favourite small items safely.
Students identify one, or a few, small items that are precious and to make a suitable 'treasure' box. From its appearance, the container...
One of the units from the Nuffield Primary Solutions in Design and Technology in which children design and make an animal with a moving mouth.
Children study their own mouth and head movements and those of animals before designing their animal's mouth. The mechanisms used by the children are restricted to a...
One of the units from the Nuffield Primary Solutions in Design and Technology. Students design and make a simple push-along toy (a roly poly) using a mixture of found materials, paper and card.
The toy should be designed to provide amusement in both its appearance and the ways it moves. It may be for the...
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focusses on identifying whether or not everyday products are made from magnetic materials.
Some...
In this activity pupils calculate the height of a released balloon using a clinometer and trigonometry. This is one of a series of resources from the IET designed around the theme of the future of flight with the purpose of developing pupils knowledge and skills in design technology, engineering and mathematics....
In this activity, learners will recall and extend their understanding of programmable systems.
In this activity, students are asked to analyse data to work out which form of personal transport is currently the least safe. They then consider what safety features are in use at the moment.
Students brainstorm and...
Using the presentation as stimulus material, this activity asks students to consider products in terms of their benefits to society and to justify their point of view. This activity allows students to explore social, ethical, economic and health issues relating to...
This resource supports students to create a way of squeezing toothpaste out of a traditional toothpaste tube. Students are presented with the challenge, measure different sizes of tooth paste tubes and design a product based upon the example shown. A tutorial to create an example product is provided using Fusion...
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within design and technology and maths. This resource focusses on drawing a plan view of a classroom.
Different types of drawing are used to...
This resource encourages pupils to make a card model of a car body from a net. Pupils will learn about nets, wheels and axles. They will combine these technologies to make the base and body for a vehicle made from card. This activity introduces and builds on knowledge of nets to make a complex three-dimensional...
Having a celebration? Use these handy guides and templates to bring design and technology skills in to your classroom, adding a touch of skill to your crown making. Suitable for four to eleven year olds, the template is easily adaptable for all head shapes and sizes. Use the templates provided to cut out, spend...
This resource could be used as a short design and make project in Key Stage 2, or as the design and modelling stages of a project to make a grabber out of resistant materials.
In this activity, students will make a 'grabber' device from card.