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Sometimes a small, seemingly insignificant, variation in the specification of a problem makes a huge difference in how difficult it is to solve. This activity, like the The...

This managing bullying in schools document from the Department of Education looks at how Saint Benedict Academy identifies bullying through anonymous email reports. The resource explores the school's 'Hero' email system to identify bullying and other strategies that raise awareness of bullying, as part of the...

This resource sets out the knowledge, skills and understanding that trainee teachers will need in order to be able to manage their students’ behaviour. Effective teacher training incorporates activities and teaching that leads to these outcomes and prepares trainees to manage behaviour confidently and with...

Using the context of the Nintendo Wii, this starter activity develops an understanding of the terms system, input, process, output and signal, and asks students to identify these features in some common products which are shown in the presentation.

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There is a high demand for engineers in the UK and engineering is one of the most in demand jobs globally. From apprentices to technicians; graduates to postgraduates, engineers are needed at all levels, in a wide range of sectors.

This leaflet provides guidance for teachers, with key points about...

Students will explore the difference between RISC and CISC instruction sets by navigating a rover to different locations on a given map. They will explore how increasing the range of instructions can reduce the number of instructions required but increase the amount of data required to store the commands. They will...

For this session students will think about what instructions are needed within the software of the ExoMars rover and how they will make the hardware work to complete tasks successfully. There will be a focus on three steps within computational thinking: identify the problem, decomposition and collecting data. After...

This set of Interactive Teaching Programs (ITPs), developed by the National Numeracy Strategy, were originally intended for use in daily numeracy lessons to develop key mathematical concepts in the primary phase. However they can be used equally well with students in Key Stage Three for demonstration and...

Interactive Teaching Programs (ITPs) are an ICT-based tool developed by the National Strategies to support the teaching of key concepts in mathematics. Where available, manuals which describe how the ITP works and could be used are posted as separate files.

This group of ITPs cover:

  • Area: allows...

Interactive Teaching Programs (ITPs) are an ICT-based tool developed by the National Strategies to support the teaching of key concepts in mathematics. Where available, manuals which describe how the ITP works and could be used are posted as separate files.

The ITPs here are:

  • Moving digits:...

International Girls in ICT day was created by the United Nation's specialised agency for information and communication technologies, the International Telecommunication Union (ITU), to encourage girls and young women to pursue STEM education and careers.  The theme of this year's event is 'Digital Skills for Life'...

International LEGO day is celebrated annually on 28th January, which marks the day the first patent for the Lego brick was submitted in Denmark. Use these resources to help mark the day.

The Human Impact - Saving Today's Dinosaurs' course and A future without waste resources are part of the...

This book is designed to help all those who wish to find out more about the language LOGO, a language intended to demystify computers and computer programming, and make the power of computers accessible to all.

A brief introduction to some basic commands is followed by An Outline to LOGO ...

An introductory resource to App Inventor for students aged 11- 14 years. App Inventor is a visual programming environment that allows students to build mobile apps for smartphones and tablets. This resource contains a teacher presentation and worksheet to support the students in their development of a simple 'spot...

This textbook is written to explain computing from first principles, and appeals to a broad audience beyond many computing texts. With clear and concise explanation, useful diagrams and a structure that builds on previous understanding, it is aimed at post-16 students but sections would be equally useful at all...

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