Filters
Clear allSubject
- Careers (40) Apply Careers filter
- Climate Change (1) Apply Climate Change filter
- Creative arts and media (1) Apply Creative arts and media filter
- Cross curricular (11) Apply Cross curricular filter
- Design and technology (151) Apply Design and technology filter
- (-) Remove Engineering filter Engineering
- Leadership (2) Apply Leadership filter
- Mathematics (132) Apply Mathematics filter
- Personal development (4) Apply Personal development filter
- Psychology (1) Apply Psychology filter
- Science (145) Apply Science filter
- Space (1) Apply Space filter
- STEM Ambassadors (1) Apply STEM Ambassadors filter
- STEM Clubs (13) Apply STEM Clubs filter
Age range
Type
- Activity sheet (4) Apply Activity sheet filter
- Article (17) Apply Article filter
- Audio (1) Apply Audio filter
- Game (1) Apply Game filter
- Group work (2) Apply Group work filter
- Image (3) Apply Image filter
- Information sheet (7) Apply Information sheet filter
- Open-ended task (1) Apply Open-ended task filter
- Poster (6) Apply Poster filter
- Presentation (4) Apply Presentation filter
- Quiz (1) Apply Quiz filter
- Research (45) Apply Research filter
- Self assessment (1) Apply Self assessment filter
- Teacher guidance (16) Apply Teacher guidance filter
- Video (14) Apply Video filter
- Include Physical Resources (26156) Apply Include Physical Resources filter
Showing 169 results
The work that engineers do affects billions of people. It is creative and hands-on. It is about solving problems, designing things and improving things. As an engineer, you could tackle some of the world’s most pressing problems - from dealing with cyber security and maintaining clean water and energy supplies to...
This poster provides examples of the types of skills that you can develop whilst learning robotics, including:
- problem solving
- teamwork
- creativity
This document from the Department of Education looks at approaches to managing behaviour throughout the whole school at both a primary and secondary school. As part of the managing behaviour and bullying in schools case studies the resource explores: *Staff response to misbehaviour *'Golden Rules' and tickets *...
This managing bullying in schools document from the Department of Education looks at how to manage behaviour through supporting pupils through work with nearby schools, creative arts projects and disciplinary sanctions. The resource explores managed moves and inclusion arts projects, as part of the managing...
This document from the Department of Education looks at how the White Horse Federation engages parents to discuss and improve pupil behaviour. The resource explores how the school talks with parents, develops language skills and online safety and its mobile phone policy, as part of the managing behaviour and...
This list highlights a number of resources that could be used for by different subject areas for different age groups on World Rivers Day. The theme of rivers covers a wide range of STEM topics from building bridges, harnessing their energy to generate electricity, to their importance in terms of the provision of...
This engineering activity, suitable for children in computing lessons, looks at the basics of flowchart construction. Simple examples, such as the decisions made by a dog chasing a stick, are used to make flowchart representation of algorithms accessible to younger children. A simple design activity requires...
This series of practical STEAM activities have been produced by Rolls Royce for Year 1 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...
These resources have been created for Year 2 pupils in line with the KS1 science, maths, computing, art and design technology curriculum.
This series of practical STEAM activities have been produced by Rolls Royce for Year 2 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the KS1 Science, Maths, Design...
These resources have been created for Year 3 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.
This series of practical STEAM activities have been produced by Rolls Royce for Year 3 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design...
These resources have been created for Year 4 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.
Rolls Royce has produced this series of practical STEAM activities for Year 4 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design Technology or...
These resources have been created for Year 5 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.