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Charlie Taylor’s Behaviour Checklists, Getting the Simple Things Right, look at the simple things that should be put in place to create good behaviour for learning. It includes the two lists 'key principles for headteachers to help improve school behaviour' and 'behaviour checklist for teachers'.

This edition of the Computing at School newsletter contains articles covering:

*Computing curriculum change

*Programming pedagogy

*Database Detectives, a Digital School House resource

*Unplugged computing

*Scratch in the primary classroom

*Real robotics – outreach from...

Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game...

In kitchens and living rooms, in garages and labs and...

 

Since 2012, the organization Girls Who Code has been leading the charge to get girls interested in technology and coding. Now its founder, Reshma Saujani, wants to inspire you to be a girl who...

This guide teaches readers everything about computers, from email and the Internet to spreadsheet and databases. It contains activities and projects to reinforce learning and satisfy all abilities.

This computing activity gives Year 4 pupils the chance to use art computer software and a search engine to create an insightful ‘Go Green’ poster. The second activity in this resource also gives pupils the chance to use an animation package to create an animation/advertisement to convey the same message as that...

Ian Livingstone is one of the founding fathers of the British gaming industry. In Hacking the Curriculum, he and Shahneila Saeed explain the critical importance of...

In this activity SEND pupils will learn to follow instructions, to create an algorithm for people to follow, to debug an algorithm and to use repetition in a sequence of instructions. Pupils will create a set of instructions to sing the well-known song ‘Head, Shoulders, Knees and Toes’.

...

Hello Ruby consists of a catalogue of unplugged activities for pupils to learn about computing and coding without devices. These STEM activities include computational thinking concepts such as decomposition, pattern recognition, thinking algorithmically and debugging problems.

 

Meet Ruby - a small girl with a huge imagination, and the determination to solve any puzzle. As Ruby stomps around her world making new friends, including the Wise Snow Leopard, the Friendly Foxes...

Combine Egyptian Hieroglyphics with the teaching of pixels and digital images in computing, with this colour by Egyptian hieroglyph pixel puzzle.

'High-tech science' is a series of books that look at the revolutionary, cutting-edge science that we rely on to run our lives and keep our modern world working.

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