Filters
Clear allSubject
- Careers (55) Apply Careers filter
- Climate Change (2) Apply Climate Change filter
- Creative arts and media (3) Apply Creative arts and media filter
- Cross curricular (28) Apply Cross curricular filter
- Design and technology (143) Apply Design and technology filter
- Engineering (111) Apply Engineering filter
- Food Preparation and Nutrition (1) Apply Food Preparation and Nutrition filter
- Leadership (1) Apply Leadership filter
- Mathematics (130) Apply Mathematics filter
- Personal development (2) Apply Personal development filter
- Psychology (1) Apply Psychology filter
- Science (149) Apply Science filter
- Space (2) Apply Space filter
- STEM Ambassadors (4) Apply STEM Ambassadors filter
- STEM Clubs (10) Apply STEM Clubs filter
Age range
Type
- Activity sheet (57) Apply Activity sheet filter
- Article (73) Apply Article filter
- Assessment (2) Apply Assessment filter
- Data set (3) Apply Data set filter
- Demonstration (3) Apply Demonstration filter
- Experiment (1) Apply Experiment filter
- Game (2) Apply Game filter
- Group work (3) Apply Group work filter
- Image (7) Apply Image filter
- Information sheet (24) Apply Information sheet filter
- Interactive resource (1) Apply Interactive resource filter
- Open-ended task (1) Apply Open-ended task filter
- Poster (7) Apply Poster filter
- Presentation (33) Apply Presentation filter
- Quiz (2) Apply Quiz filter
- Research (40) Apply Research filter
- Self assessment (1) Apply Self assessment filter
- Teacher guidance (113) Apply Teacher guidance filter
- Textbook (20) Apply Textbook filter
- Video (52) Apply Video filter
- (-) Remove Include Physical Resources filter Include Physical Resources
Showing 616 results
This mind-map is a great revision tool for students aged 14 -16. It covers the main components of a computer system including the CPU, memory and storage devices. Ideally, the students would complete their own mind-maps at the end of the topic. This sheet could then be used as a reference for the teacher or if...
International Girls in ICT day was created by the United Nation's specialised agency for information and communication technologies, the International Telecommunication Union (ITU), to encourage girls and young women to pursue STEM education and careers. The theme of this year's event is 'Digital Skills for Life'...
International LEGO day is celebrated annually on 28th January, which marks the day the first patent for the Lego brick was submitted in Denmark. Use these resources to help mark the day.
The Human Impact - Saving Today's Dinosaurs' course and A future without waste resources are part of the...
This book is designed to help all those who wish to find out more about the language LOGO, a language intended to demystify computers and computer programming, and make the power of computers accessible to all.
A brief introduction to some basic commands is followed by An Outline to LOGO ...
In essence, machine code programming is direct programming of he microprocessor without using a built-in high-level computer language such as BASIC. The vast increase in running speed obtained when...
This resource details a real-world algorithm which students are unlikely to have encountered previously. The Luhn Algorithm is one method for validating that the long number on a credit/debit card is a valid number (it doesn't check if the card is actually a credit/debit one, just that the number conforms to the...
This textbook is written to explain computing from first principles, and appeals to a broad audience beyond many computing texts. With clear and concise explanation, useful diagrams and a structure that builds on previous understanding, it is aimed at post-16 students but sections would be equally useful at all...
Roving with Rosalind is an education and outreach project funded by the UK Space Agency which presents Mars mission based classroom activities for primary and secondary schools as well as activity groups. The slides given here provide a very brief overview of the activities that have been produced and a...
In this full scheme of work, designed for a series of two-hour double-lessons, students develop a Mars Rover for NASA based on a standard VEX design. They learn about the components of a robotics system including control units and data communications, and work through a design process towards a prototype. The VEX...
This book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study.
The algorithms are described in English and in a pseudo-code designed to be readable by anyone who has...
Simulation as an aid to solving problems has been a powerful tool for centuries. With the...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.
This book is an essential guide for educators interested in bringing the amazing world of 3D printing to their classrooms. Learn about the technology, exciting powerful...
A quick audit for teachers to use to consider their own social and emotional skills.