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This resource contains a Lesson Plan centred on the Computer Misuse Act and the choices students might have to make with respect to the act and peer pressure. It helps make clear to students what activities are considered criminal ones with respect to the act as well as asking them to rank criminal activity online...

Computer Science Unplugged is a collection of twenty activities designed to aid the teaching and learning of computer science through engaging games and puzzles using cards, string, crayons and lots of running around. The activities introduce students to many of the underlying concepts separated from the...

This briefing note, intended for Governors and Senior Management Teams, fleshes out the background to the introduction of computing in schools and is intended as a basis for a strategic debate about reform of the ICT curriculum. It has been written mainly with schools in mind, but the broad outline of the argument...

"Computing isn't about computers" - this quote from one of the CS4FN authors, Paul Curzon, should give you an idea about the resources in this collection. Designed to inspire, these activities are about people, solving puzzles, creativity, changing the future and, most of all, having fun. Magic tricks, philosophy,...

  • Entrants create an original key-frame computer animation, up to one minute in length, using eligible software including: Alice, Flash, Scratch, Blender, Autodesk 3D Studio Max, Autodesk Maya, and Serif DrawPlus. Entries can be from individuals or from small teams. Prizes are awarded by...

Excel on your PC with the authorative Word on computers. Updated with sections on Windows XP, and covering subjects such as managing files, spreadsheets, exploring the internet and email, and installing and using peripherals, this is your one-stop guide to getting the most out of your computer. Includes a...

Carol Vorderman: Computer Coding for Kids - Paperback - 9781409369431 - Carol Vorderman

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An introduction to computer programming for children, Carol Vorderman takes children step-by-step through the basics of computer programming and how to work with code, the language of the future.

Speaking to a...

Children read from browsing to building with 'Computer coding: an introduction to computer programming'. Created for children ages 6-9, this highly visual workbook builds basic programming skills using Python, a free computer coding program and language available for download.

Perfect for beginner coders,...

Use these combat cards to show how technology has evolved over the years. From Apple iPads, Raspberry Pi, Micro:bit to the IMB Personal computer. Compare RAM size, Cache, CPU, whilst learning how each piece of technology was made and developed.

This journal is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.

A magazine from the Computer...

This structured course book is the perfect introduction to the exhilarating world of game design. Richly illustrated with screen grabs and artwork, the book includes step-by-step tutorials that present all aspects of...

Many strong claims are made for the educational value of computer games, but there is a need for systematic examination of the research evidence that might support such...

Mark is a 3D modeller at Jagex, a computer games design company. He discusses his role in this video. He role involves the creation of 3D characters, areas and environments , taking briefs for art teams to bring it to life. He enjoyed art at school, was a keen gamer as a child and wanted to pursue his dream job....

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