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Showing 1561 results
In these activities, learners will create a prototype score counter and integrate the micro:bit programmable system.
Using the micro:bit, learners will create a prototype score counter. Learners must ensure the product is accurate, well...
In this challenge, students are asked to evaluate an existing product – a step counter or pedometer. They then create a step counter to encourage healthier lifestyles among teenagers. It is based on a BBC micro:bit device which includes an accelerometer capable of detecting ‘shake events’. These events are then...
These materials, from the Nuffield Foundation, contain a wealth of ideas and practical advice on the delivery of design and technology in the primary curriculum. Each of the resources includes extensive teacher guidance as well as chidlren's stimulus materials. The materials cover a range of topics in which...
In this book, the author analyses design's role within the consumer society, and discusses what our obsession with it tells us about the present state of our own culture.
From the Nuffield Foundation, these activities allow children to work in teams to design and build a piece of interactive, multimedia presentation software for other children to enjoy and learn from. The teams produce one final product and test their design ideas on the target audience, which may be another class...
Inspired by the Born to Engineer video from Mathew Holloway, this resource uses the Crumble controller, setting students a design challenge that sees them create their own umbilical controlled buggy that can navigate small spaces. Although specific to the Crumble controller, this resource could be used as a design...
Nine-year-old tech whizz Detective Dot has a dangerous new mission from the Children's Intelligence Agency - investigate teenage trillionaire Shelly Belly. Why are all...
The Detective Dot Megapack features a coding adventure which covers the core curriculum concept. Detective Dot book plus personalised membership to the Children’s Intelligence Agency...
The dice uses sparkles and a code to make them flash randomly. What is the probability of the same numbers being picked and does that mean it is truly random? It is also relevant here to think about nets and dice shape.
The differential voltage probe is designed for exploring the basic principles of electricity. Use this probe to measure voltages in low voltage AC and DC circuits. With a range of ±6.0 V, this...
The Cre8ate maths project has provided a set of materials to support the teaching of mathematics in the context of digital design. The resources include Designing Logos, Maths in Art, Programming and Working with Photos, which will involve students in a variety of activities, allowing them to apply their...
This short homework or worksheet activity describes how a bitmapped image has been stored in a file, including the encodings used in binary to represent the 4 colours which make up the image, and the height and width of the image. The data is all given in binary format. Students are then expected to recreate the...
Suitable for students of computing and digital media in secondary school, this in-depth reference resource covers many aspects of image data storage and compression.
A brief introduction includes how images are perceived by the human eye and how they are captured and stored by digital devices. Also:
...This set of three mini-interactive online games from Siemens explore a variety of digital industries:
- Cybersecurity
- Internet of Things
- Digital Twins
...