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This game from Siemens gives pupils the opportunity to design a virtual car by altering various factors such as the type of tyres, body style, engine and materials for wheels. The real-time simulation tests each design change in terms of outputs and how it performs on the road.  Once the design is finalised, the...

In this activity students explore why a water clock was the world's first programmable system. Programmable systems are by no means a modern invention. Many regard the first to be Ktesibios's water clock, which was invented approximately 2250 years ago.

The aim of this activity is that students apply what...

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This edition of the Computing at School newsletter focuses on teaching computing in primary schools, and contains articles covering:

*Pedagogy of computing in primary schools

*National curriculum programme of study

*Game design in the primary classroom

*Primary – secondary transition...

This document from the Department of Education looks at how the headteacher and teachers at two different secondary schools work together to promote good behaviour. The resource explores strategies including the 'head's breakfast', listening staff, the 'ladder' of detentions, visibility of senior staff and the...

This edition of the Computing at School newsletter contains articles covering:

*Computing in the national curriculum

*Computational thinking in the classroom

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The This is Engineering: Entertainment STEM resource explores the essential role that engineers play in the entertainment industry.

This is Engineering: Entertainment asks young learners to express and share their thoughts and ideas, to be curious, experiment, find their own passions and interests, and to...

This Toolkit Talks video covers parental involvement.

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This Toolkit Talks video covers social and emotional learning...

Using sparkles to code flashing sequences. There are variations on difficulty including the introduction of switches.

This document from the Department of Education looks at how Blessed Trinity Roman Catholic School uses an 'on-call' room, a nurture room to support pupils in managing their social skills. The resource explores the school's on-call room, staff response to misbehaviour and individual behaviour support, as part of the...

This sample of a teacher guide introduces basic robotics using VEX IQ robotics kits and ModKit programming software – the activities are based upon a single robot model which can be constructed from the VEX starter kit.

Students learn about basic movement of the robot rover, as well as related challenges, in...

 

In this activity, learners will use a vacuum former to manufacture a suitable casing for a programmable product. It...

Astronauts, and especially spacecraft commanders, must take in a huge amounts of information from displays and screens. Small changes in this information might indicate important changes that should be addressed, and missing the signs may have important consequences.

This simple activity challenges students...

These resources from the Institution of Engineering and Technology, produced in association with Fairfield Control Systems, explore the theme of waterways.

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