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The magic of…is a collection of four resources, produced by Queen Mary College at the University of London, designed for teachers to use in the classroom with the intention of making learning engaging and entertaining. The four resources are all linked to the relevant curricula and provide inspiration when teaching...
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.
A fun introduction to algebra within computer science via the medium of a card trick. This resource is part of the CS4FN series from Queen Mary, University of London. The resource consists of an introductory presentation and accompanying activity sheet for students.
This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes the latest publications from UK educational publishers.
This edition of the Computing at School newsletter contains articles covering:
*Computing in the national curriculum
*Computational thinking in the classroom
...This resource from OCR provides teachers with a summary of A level coverage and common misconceptions. There are also a sequence of activities to allow students to develop their skills in applying abstraction. These include use of Venn diagram to consider object properties, a binary representation of an image and...
This set of activities from OCR illustrate the concept of concurrency in algorithm development. A teacher pack and learning activity packs are provided. Activities move from the familiar, division of labour when washing up, to the less familiar topic of writing programs using threading in Python. Routing and...
Within this resource from OCR students use their logical problem-solving skills to develop a cash register that will calculate required change. The task develops students’ logical thinking skills.They will...
This video explores how technology has always been expected to replace teachers. It concludes that a teacher’s purpose is not to transmit information, but to guide the social process of learning. To challenge, inspire and excite their students to want to learn.
Containing two linked activities, these resources from the CS4FN team introduce graphs to represent inter-related data and algorithms to negotiate them.
Suitable for non-programmers being introduced to algorithms, the two challenges – the Knights Tour and the Tour Guide – are similar. Both use graphs as...
Build mechanical computers to solve puzzles: discover how simple switches connected together in clever ways can do incredibly smart things.
This document contains a number of activities for students to carry out. They develop an instruction set for a fictional processor which forms a thought-provoking introduction to this topic. Encourage them to think about basic mathematical operations and how data values need to be manipulated within the CPU. This...
This collection of STEM Learning videos explores the world of artificial intelligence, machine learning and computing. Taking a deep dive into AIs place in our world and what the future might hold. AI and machine learning are useful tools, developing rapidly and are around us every day, from ChatGPT, apps on mobile...
This is a suite of six units of work developed for progressive exploration of digital images and satellite data. The first three units provide an introduction to the fundamentals of manipulating digital images. In the latter three units students apply this foundation knowledge to process and analyse satellite...
Understanding Computer Science brings you basic understanding of the use of computers in an easy-to-understand language.