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This guidance is aimed at businesses and other organisations looking to provide support and inspiration for science, technology, engineering and mathematics (STEM) in schools.  It is based on consultation with teachers, further developed through debate between teachers, businesses and learned societies.  Teachers...

In this video, from Rolls-Royce, students can see what it is like to work in a company that develops and manufactures high technology products. The video includes comments and descriptions from a group of young people visiting Rolls-Royce. The video includes sections on: * The manufacture of hollow titanium fan...

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In this video, Matt describes how he became a fisheries technical officer for the Environment Agency. His job is to monitor river habitats and fish populations, including improving the habitat and restocking fish after any pollution incidents.

The video could be used to introduce units of work including...

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Produced by Rolls-Royce, this booklet tells the story of what makes a high value business. It looks at questions such as: What are high value businesses? What do they look like? Why do they matter? The booklet can be helpful to illustrate the types of career opportunities that are available to students with science...

Tom Harts is a marine biologist at the Zoological Society of London. This Department for Education clip illustrates the importance of mathematics in biology and provides an insight into a zoological career. Tom describes how he collects data during field trips in Antarctica which he then analyses back in London. He...

Perseverance is a NASA rover that landed on Mars, in February 2021.  The rover is searching for past evidence for life on Mars and collecting samples to be returned to Earth with a planned sample return mission, from NASA and the European Space Agency, ESA.  

This resource activity pack supports the video...

Sanjeev Gupta is a geologist who uses his understanding of rocks and physical processes such as plate tectonics, mountain building, deposition of sediment and erosion by water to understand how particular landscapes were formed from remote deserts, under the sea in the English Channel and on Mars!

He came to...

Scimorph is a Prototype Augmented Reality (AR) Character to promote engagement with science. Its target audience are Year Six students although useable across a much wider range. The resource can be used as a lesson introduction and to provoke discussion and exploration of scientific principles. It may also be...

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