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This resource provides an overview of the Year 2 STEMterprise project, in which children learn about science, D&T, maths and English as they work through a series of activities with an end goal of setting up their own pizza business. There are 7 lessons in which children find out about the needs of all living...

This project allows children to set up a farm shop business and design, make and market a new lunchtime food product. It provides a range of opportunities to enhance Year 3 National Curriculum for:

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This resource provides a lesson plan and support PowerPoint presentation that enhances the Year 3 maths curriculum, supporting pupils to calculate with money and give change. Through these resources children will make a non-food product using resources developed in previous sessions and then be introduced to the...

This resource provides a lesson plan and supporting resources that help Year 3 pupils to design and conduct a survey and present their data in a pictogram. Through this session children are introduced to the idea of market research as a meaningful context for maths learning. This session is the third in a ten...

This resource provides a lesson plan and supporting resources that help Year 3 pupils to produce a food product using the design technology and maths curriculum. Through these resources children will work as part of a group, using previously grown herbs to create their own food product to market in later sessions....

This resource provides a lesson plan and supporting PowerPoint presentation that helps Year 3 pupils to promote a food product and design and make packaging as a part of the English and design technology curriculum. These resources will support children to use their technology skills to design, make and promote...

These resources have been created for Year 3 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.

This series of practical STEAM activities have been produced by Rolls Royce for Year 3 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design...

This project allows children to set up a farm shop business and design, make and market a new lunchtime food product which uses dairy products. It provides a range of opportunities to enhance Year 4 National Curriculum for:

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This resource provides a lesson plan and supporting resources that help Year 4 pupils to identify the organs involved in the digestive system and their functions. Throughout these resources, pupils are introduced to the digestive system and are given the opportunity to apply their learning through cross-curricular...

This resource provides a lesson plan and supporting presentation that enhances the design technology curriculum by giving Year 4 pupils the opportunity to make a calcium rich food product and to prepare vegetables safely.  This session also gives pupils the challenge of working as part of a group to apply...

These resources have been created for Year 4 pupils in line with the LKS2 science, maths, computing, art and design technology curriculum.

Rolls Royce has produced this series of practical STEAM activities for Year 4 pupils. Within the collection there is an art and design, engineering, maths, science and technology activity which can be used to enhance existing pupil knowledge or to teach a key area of the LKS2 Science, Maths, Design Technology or...

 This resource provides a brief overview of a STEM project which supports Year 4 pupils working in groups to set up a farm shop business, design, make and market and new lunchtime food product, using dairy. This project provides a range of opportunities to enhance Year 4 National Curriculum for:

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This project allows...

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