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For this project, students will use clay as their ceramic. They will design and shape beads and/or pendants to make a necklace or bracelet. They will investigate ways of finishing the clay – in other words, colouring it and protecting it. They will then carry out tests to see how strong their product is. 

In this project, students make their own lipstick or lip gloss and investigate how lipsticks are coloured, carrying out tests to compare their lipstick to a shop-bought one .  They consider the properties they want to test, such as resistance to water and cleaning products, and covering...

In this project students will design the ideal teabag. They will need to think about what thier teabag should be made from, what shape it should be and how much tea it should contain.

Students investigate the effect of industry or agriculture on a water course, by comparing levels of pollution with those in an ‘unspoilt’ body of water. They will need to consider what form any pollution...

In this project, students make their own toothpaste and compare it to toothpastes available in the shop. They then do some tests to find out which toothpaste cleans the best by testing on egg shell.   Students are asked to consider the following questions:

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In this independent research project, students investigate the fat and salt content of different crisps and then suggest which crisps would be best for a patient with coronary heart disease. They start by finding out about the effects of high cholesterol and high blood pressure, and what...

In this SimPhysics game, the challenge for players is to help a family stay warm through the worst winter on record. SimEnergy 1 simulates the factors involved in insulating a building and makes it more fun to learn the physics by taking an enquiry approach. Each round poses a different challenge for students to...

Like ‘The Sims’, in this SimPhysics game students look after a family and keep their home supplied with electricity. In the game scenario the government has set a carbon dioxide quota for each household, so limiting their contribution to climate change. The player has to invest in renewable sources of electricity...

These interactive games from the Institute of Physics support the teaching of energy and space to students aged 13 to 16. The games are designed to help students to engage with the physics they need to use to solve problems and win the games. Each game is accompanied with teacher guidance notes.

The four...

In this SimPhysics game, players get the opportunity to manipulate sound, style a rock band and work on their recordings.

Players are presented with some wrinkles in the recorded sound that they have to iron out. On...

SimSpace is a SimPhysics game-based learning resource where players take on the role of space scientists, scouting the skies for Near Earth Objects (NEOs) that may pose a risk to life on Earth.

The premise is that...

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The Pacific island nation of Kiribati recently announced its purchase of land in mountainous Fiji for its population to move to when sea level rises make life on its own low-lying islands impossible. In this activity students use data to predict sea level rises, including uncertainties, and decide whether humans...

These Six for Six activities enhance key stage two pupils understanding of the human body through real-world examples of Siemens technology, engineering or manufacturing principles. The unit of work is split into 6 sessions and all sessions give pupils the opportunity to extend their learning beyond the operating...

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