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Developed by the National Centre for Computing Education, these question banks can be used with key stage 3 computing and GCSE computer science students.

The question banks linked below focus on design and development.

How to use these question banks?

Two sets...

Developed by the National Centre for Computing Education, these question banks can be used with key stage 3 computing and GCSE computer science students.

The question banks linked below focus on effective use of tools.

How to use these question banks...

Developed by the National Centre for Computing Education, these question banks can be used with key stage 3 computing and GCSE computer science students.

The question banks linked below focus on impact of technology.

How to use these question banks?

Two sets of...

Developed by the National Centre for Computing Education, these question banks can be used with key stage 3 computing and GCSE computer science students.

The question banks linked below focus on programming.

How to use these question banks?

Two sets of question...

This issue of the magazine, presenting the fun side of computer science, includes articles on:

• The nature of artificial intelligence

• Computer generated images and motion capture in the movies

• The efficiency of insect brains

• JPEGs and the psychology of image compression

•...

The relationship between energy and states of matter is sometimes difficult for students to comprehend. This activity helps to reinforce the notion that, when energy is added to a system, the molecules themselves do not change but their motion and relative positions do change.

While the model is a...

A range of downloadable classroom posters to support learning in science, computing and engineering. They link to curriculum topics including: forces,...

ScratchJr is an introductory programming language that enables young students to create their own interactive stories and games. Students snap together graphical programming blocks to make characters move, jump, dance, and sing. Students can modify characters in the paint editor, add their own voices and sounds,...

STEM plays an important role in the movies, even if you don’t always see it on the big screen. Sometimes it’s in the special effects that enhance a scene, or even the big ideas behind the story.

This programme has students creating their own special effects, building and testing stunt cars and exploring...

This computer animation special is issue 11 of the series Computer Science for Fun. It features a range of articles covering:

• The history of computer animation

• Animation basics

• Automata – precursors to computers

• Soap bubbles and the Travelling Salesman Problem

• Motion...

This uses a motor, a sparkle and a marble to imitate a lighthouse. It can be made harder by incorporating LDRs.

Kayleigh is an ICT specialist for RAF Whittering, she discusses her role in this video. As an ICT specialist she supports IT equipment at stations and on deployment, looks after networks, servers, hardware and software. It is an essential role, to ensure communication continues between UK and other overseas teams....

This game from Siemens gives pupils the opportunity to design a virtual car by altering various factors such as the type of tyres, body style, engine and materials for wheels. The real-time simulation tests each design change in terms of outputs and how it performs on the road.  Once the design is finalised, the...

This resource forms part of the ageing society resources from the Grand Challenges resource collection.  The introductory video can be found here.

The ageing society – level 3 resource package consists of activities designed to run for around two to three hours...

This Pedagogics resource uses the following quote from the Chinese philosopher Confucius: "Tell me...and I will forget. Show me... and I will remember. Involve me... and I will understand"

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