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This activity is a space-themed coding project for learners, combining six to ten hours of STEM linked learning. These lessons use Scratch game creation to explore space and interplanetary missions.

The main objective of this session is to understand what debugging and logical reasoning is, by using a 2D drawing and algorithm...

Our first activities introduce your child/ren to:...

The main objective of this session is to understand what logical reasoning is in context, by using a mathematics sequence activity...

This week's activities allow your child/ren to: ...

This week your child/ren will learn how to:...

Welcome to the second KS1 Programming page. Here you will find a series of eight short activities split into four sessions. All the...

The main objective of this session is to understand what pattern spotting is in context, by using a series of recipes.

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The main objective of this session is to understand sorting algorithms in the context of a ‘bubble sort’ activity

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The...

This issue of Computer Science for Fun is entitled ‘Computer Science in Space’, and explores the role of computers in space exploration and astronomy.

It includes articles covering:

• Computer scientists working for NASA

• GPS and computer art projects that love your data

• Computers,...

The main objective of this session is to understand algorithms in the context of artificial intelligence.

Instuctions...

The main objective of this session is to understand what algorithms are.

Instructions:

  • ...

The KS4 Data Representation project is consists of 5 different sessions allowing you develop your knowledge of how data is used in...

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