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These guides from the Nuffield Mathematics Project follow on from the Beginnings guide. They deal mainly with number but also cover weights and measures. In Computation and structure 2, the concept of number is further developed. A section on the history of natural numbers and weights and measures...

The first video explains why data is represented in binary using examples of RAM, a hard disk, optical disks and solid state memory.

The second video illustrates simple circuits built using components to create AND, OR and NOT logic gates.  GCSE students need to be able to combine gates to create more...

This diagram supports the understanding of computational thinking, a skill in the primary computing curriculum. Students studying computing will gain an understanding of computational systems of all kinds, whether or not they include computers.

Computational thinking is the thought processes involved in...

This 'concept card' from the Barefoot collection explains 'computational thinking': *What it is *Why it is important *What it looks like in the primary curriculum *How to find out more It supports teacher understanding to improve their teaching of the Barefoot activities.

A set of homework challenges to promote computational thinking using Scratch and Python courtesy of Greg Reid, a CAS member in Scotland.

 

 

A comprehensive guide taken from the Quickstart guide to what computational thinking is and what it might look like in the primary classroom. It involves classroom activities which include:

  • Writing algorithms and looking for patterns (generalisations) in comparison to other students’ algorithms.
  • ...

An unplugged activity to convert binary numbers into coordinates that enable students to recreate an image using values given in binary. The resource also includes a spreadsheet which can be used to make more complex images for use with students at a more advanced level. The presentation is more of a discussion of...

This is a very comprehensive resource covering a range of pathfinding algorithm activities using graphs. It includes the Knight’s Tour puzzle as well as other examples. This is a highly readable resource that could be used for smaller activities including homework.

Published by the Mathematics Centre at the University of Chichester, this booklet describes ideas that have been used with students aged 9-11 , although there are indications that older students would benefit from them too. In the first part of the booklet much use is...

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The activity allows the students to explore social, ethical, economic and health issues relating to the use of Nintendo Wii compared to doing real sports and present their findings in a persuasive, coherent and focused argument. Students identify arguments for and...

This booklet, from the Mathematics Centre at the University of Chichester, explores how the microcomputer can be a valuable tool when engaged in investigating a situation that leads to such laborious arithmetic that the 'sums' spoil the activity, especially in the...

This resource contains a Lesson Plan centred on the Computer Misuse Act and the choices students might have to make with respect to the act and peer pressure. It helps make clear to students what activities are considered criminal ones with respect to the act as well as asking them to rank criminal activity online...

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