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In this STEM activity pupils will have the opportunity to measure the circumference of a tree trunk and use this information and number skills to work out the age of the tree in years. They will then repeat this for other trees and present and discuss their results as a class. This activity supports the teaching of...

The Charles Darwin Trust uses the intellectual and cultural heritage of Darwin, through his approach to science and his work at Down House and in the immediate countryside, to inspire a deeper understanding of the natural world. Darwin Inspired materials promote enquiry-based learning. They prompt children to...

Aimed at primary learners, this resource asks children to design and build a tower using spaghetti and marshmallows. This challenge links design and technology, mathematics and science as children use problem-solving strategies and knowledge of two-dimensional and three-dimensional shapes to build their towers....

This Barefoot Computing activity for upper primary goes deeper into the concept of algorithms, using logical reasoning and debugging to find errors and to improve accuracy and efficiency. By following instructions, children create diagrams constructed from simple shapes. They are asked to identify errors in the...

In this logbook resource pupils will learn about a typical week in the life of an astronaut. They will identify how life is different on Earth than it is in space and compare their daily activities, exercise and nutrition to that of ESA astronaut Samantha Cristoforetti.

A series of six lessons on VEX IQ Programming with Modkit. The lessons include:

  • an introduction to the world of robotics in the context of the Key Stage 2...

In this lesson students are introduced to the world of robotics in the context of the Key Stage 2 ICT curriculum. Over the course of these lessons, the students will learn how to use Modkit to program a VEX IQ Basebot in the context of an ‘autonomous car’.

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The purpose of the lesson is to expand the students' knowledge on programming the drivetrain. Students will also use the Touch LED sensor to provide user feedback during the program execution.

The remaining lessons can be found here.

This...

The purpose of this lessons is to introduce the students to sensors. Students will learn how sensors allow a robot to examine its environment and how this data can be used to make decisions. The lesson will center on the VEX IQ distance sensor. From a programming perspective conditional statements and nested loops...

The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program.

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The purpose of this lesson is to introduce the ‘color’ sensor and its usage within Modkit. The students will also learn the concept of variables, which they will set to a constant value throughout the program. 

The remaining lessons can be found ...

The purpose of this lesson is revise and combine all the programming skills the students have learned throughout these lessons. In addition students will extend their knowledge on variables.

The remaining lessons can...

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Black holes provide an important tool for testing the fundamental laws of the universe. This resource from the Institute of Physics, looks at the extreme physics associated with black holes, how we can spot them, and what roles they may play in galaxy formation.

This guide looks at stellar black holes and...

This study details the development of a new foundation degree at London South Bank University in electrical engineering, in collaboration with EDF Energy, which was aimed at addressing the lack of technically trained engineers. Content and delivery of the course was...

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