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This resource focusses on measuring the lengths and widths of leaves from a tree, placing the data in a table and calculating the mean average of each. In this activity learners will measure the lengths and widths of six leaves from a single tree. They will place this data in a table and then calculate the mean...

These activities, produced by the Charles Darwin Trust, help children to understand how living things interact and influence each other. Children make observations of living things in their habitat and consider how their life cycles are interdependent.

These activities encourage children to:
*...

Book One of Nuffield Advanced Mathematics was the first of five core text books. It bridged the gap between GCSE and AS and A level Mathematics. It was designed to be accessible to students who had attained GCSE grade C and above, and to develop a strong foundation for...

Book Three of Nuffield Advanced Mathematics contained the units that, with Books One and Two, made up the AS course. These units extended the students’ knowledge of algebra, calculus, exponential functions and handling data. It also introduced vectors.

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This revised Nuffield Chemistry option began with everyday plastics and sought to demonstrate, measure and explain their properties. Thermoplastics were distinguished from thermosets and the differences explained in terms of the structure and bonding of polymers. A historical section showed how natural materials...

This STEM activity introduces pupils to fractions by giving them the opportunity to cut a pizza in a range of ways. Pupils will be able to show how pizza can be shared into equal parts and recognise halves and quarters as part of a whole unit. This activity could be used as a starter or main activity to introduce...

This resource contains 21 instant maths ideas designed to explore the properties of polygons. Practical activities include creating polygons by folding newspaper, exploring the number of triangles that can be drawn on a triangular dotted grid and creating, naming and classifying quadrilaterals. Students are asked...

Produced by The Centre for Industry Education Collaboration (CIEC), these materials encourage primary children to use reclaimed materials to make a range of products that include a model person, stacking toy, necklace, model car and powered roundabout.

The skills pupils develop during the activities include...

This activity examines the meanings of the terms reduce, reuse and recycle. Students consider the efficacy of recycling and reusing and whether they produce the desired results of reducing waste and energy requirements and minimising primary resource use. They then compare the impacts of recycling aluminium to...

Produced by the Learning and Skills Improvement Service (LSIS), these resources are aimed at mathematics practitioners. Sessions in this resource look at:

• Data collection and handling (using technology creatively and appropriately)

• Key features of charts graphs and diagrams (building on knowledge...

A selection of mathematics games for use with early years students, published by BEAM. They include problems and puzzles, cross-curricular activities and resources to develop spatial awareness and pattern recognition. The activities, with their mathematical content, are: *Butterflies - using counters to make...

This resource designed by the IET is one of a series of resources designed to allow learners to use the theme of sport and the men’s football World Cup to develop their knowledge and skills in design and technology and engineering.

The resource could be used as a one-off main lesson activity to build...

Published for the Institute of Physics, this report examines the contribution of physics to the Scottish economy between the years 2005 and 2010. Figures are given for the numbers of people employed in physics-based sectors of the economy, the contribution in financial terms, gross value added per worker and the...

This resource provides a lesson plan and supporting PowerPoint presentation that helps Year 3 pupils to promote a food product and design and make packaging as a part of the English and design technology curriculum. These resources will support children to use their technology skills to design, make and promote...

Abstraction is the representation of essential features without including unnecessary details.  It is used to reduce the complexity of systems for users, hiding how things actually work, applying algorithms to different contexts and producing suitable user interfaces.  The first video explains the concept at a...

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