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CS4FN Issue 19

This issue of Computer Science for Fun focuses on multimodal design. This involves interfacing with computers using more than one of your senses.

The articles include:

• Using air and ultrasound to create ‘shapes’ you can feel.

• Medical and veterinary training simulators with haptic feedback.

• Elegant technology – designing jewellery.

• Clapping music – a game app that challenges your sense of rhythm.

• Dancing robots.

• Scent-creating phones and apps.

• Design Patterns for Inclusive Collaboration – making information available to people with sensory impairment.

• HapticWave – a device for feeling sound-wave representations.

• Multimodal interaction with babies about to be born – making mothers more aware.

• Peak-level sound meters for the blind and visually impaired.

• Digital taste interfaces – sending flavours over the internet.

• Participatory design – matching joggers with lonely older people.

• Designing robots that care.

• Computer controlled spectacles

• Changing perception – cross-modal interaction using noise-cancelling headphones

• Computer science helping people with Autistic Spectrum Disorder (ASD)

• The rubber hand trick – understanding how multimodal systems work for people with autism

• Mixing the senses to create new experiences

The magazine is edited by Paul Curzon, Jo Brodie and Peter W. McOwan

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