Getting started with arduino

This book offers a thorough introduction to the open-source electronics prototyping platform that's taking the design and hobbyist world by storm. Getting Started with Arduino gives you lots of ideas for Arduino projects and helps you get going on them right away. From getting organized to putting the final touches on your prototype, all the information you need is in the book.

Inside, you'll learn about: Interaction design and physical computing, the Arduino hardware and software development nvironment, basics of electricity and electronics, prototyping on a solderless breadboard and drawing a schematic diagram.

With inexpensive hardware and open-source software components that you can download free, getting started with Arduino is a snap. To use the introductory examples in this book, all you need is a USB Arduino, USB A-B cable, and an LED. Join the tens of thousands of hobbyists who have discovered this incredible (and educational) platform.

Written by the co-founder of the Arduino project, with illustrations by Elisa Canducci, 

Show health and safety information

Please be aware that resources have been published on the website in the form that they were originally supplied. This means that procedures reflect general practice and standards applicable at the time resources were produced and cannot be assumed to be acceptable today. Website users are fully responsible for ensuring that any activity, including practical work, which they carry out is in accordance with current regulations related to health and safety and that an appropriate risk assessment has been carried out.

Subject(s)Computing
Author(s)Massimo Banzi
Age11-14
Published2009
Published by
Shelf referenceA 007 BAN
ISN/ISBN9780596155513
Direct URLhttps://www.stem.org.uk/x8o7k

This is a physical resource. Come and visit the National STEM Learning Centre library to see it.

Find out more about the Centre