Making things see: 3D vision with kinect, processing, arduino, and makerbot

This detailed, hands-on guide provides the technical and conceptual information you need to build cool applications with Microsoft's Kinect, the amazing motion-sensing device that enables computers to see.

Through half a dozen meaty projects, you'll learn how to create gestural interfaces for software, use motion capture for easy 3D character animation, 3D scanning for custom fabrication, and many other applications. Perfect for hobbyists, makers, artists, and gamers.

Making Things See shows you how to build every project with inexpensive off-the-shelf components, including the open source Processing programming language and the Arduino microcontroller. You'll learn basic skills that will enable you to pursue your own creative applications with Kinect. Create Kinect applications on Mac OS X, Windows, or Linux.

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Subject(s)Computing
Author(s)Greg Borenstein
Age11-14
Published2012
Published by

Shelf reference007 BOR
ISN/ISBN9781449307073
Direct URLhttps://www.stem.org.uk/x8v66

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